[openbeos] Re: our own language

  • From: "olli@xxxxxxx" <olli@xxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Mon, 14 Jan 2002 02:22:09 +0100

[snip]
>I would suggest something more in the lines of PROMOTING the use of Python

Great. Easy to learn, OOP-Style, and the possibility to code close to the 
actual OS API, if needed.

>1)  We can bind the native C++ libraries right into the system.  Thats
>right, you can access and use the C++ libs in the OOP style that they where
>designed to be used in.  That means that you get the performance of those
>base libraries as well.  The BeOS API is relatively simple and very clean to
>impliment for a understanding level.  This will give give hobbiest and
>non-C++ programmers a chance to easily learn the Be API without having to
>mess with the details or relative complications of C++.

As far as I know there exists a bunch of Python modules called "Bethon", that 
provide wrappers for most of the 
Be API, especially the GUI-Stuff.

>2)  IDE's for python already exist and can easily be ported.

An IDE should not be the problem. What could be a bit harder (ok more than just 
a bit) would be a point and click 
RAD-Tool for Python.

>3)  Python itself is VERY portable and can easily be ported to Be.

I am runnig Python 2.1 here an I am quite sure there already is later version.

>4)  This project is in scope of the capability of the group (IMHO), a visual
>basic solution is not.

Tell you what after R1, we will sit down together again and talk it through. 
Having even more Python support on 
BeOS/OBOS sounds that great to me, I'd even be willing to do something for it. 

 -Olli

-- 
You can't out-sarcasm reality.  

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