On Sat, Nov 29, 2008 at 1:18 PM, André Braga <meianoite@xxxxxxxxx> wrote: > Please, don't top-post :) > > On Sat, Nov 29, 2008 at 18:36, Samir Gartner <jigzat@xxxxxxxxx> wrote: >> Yeah I actually have a PS3, and dont get me wrong I have always think that >> PPC is superior than X86 but I have always seen BeOS/ Haiku as more desktop >> worthy than embedded. Besides, gaming consoles make a big leap in hardware >> every iteration than desktop architectures so it would be harder to keep up. > > Even though this is not a very widespread knowledge, BeOS was > successfully used on embedded appliances (like RADAR24). And both the > desktop and embedded appliances are worthy targets for Haiku. > > The period between iterations on previous consoles was of 6-7 years. > Given that each PPC-sporting console in the current generation is less > than 2 years old, they're pretty stable targets to aim for, IMHO. > > Still, I don't see the next iterations of Xbox, Playstation and Wii > going anywhere but PowerPC. In the Nintendo case, they've been using > PPCs for two generations already. It's highly unlikely that Sony will > go back to MIPS, and it's out of question for Microsoft to abandon > their investment in Xenon, given that they own the IP for the > processor and use this to their advantage in order to fab the > processors on whichever foundry offers better prices (and they still > subsidise the hardware costs...), and have a deep culture for > backwards compatibility. > > Anyway, all IMHO, and of course I might be wrong, but I believe those > arguments (history, dev kit investment, IP) are sound. > > > Cheers, > A. > > Yeah no company would just up and abandon PPC, with all that backwards compatibility and all to worry about. Oh wait, Apple did that already.... ;)