[haiku-development] Re: My svn Access :)

  • From: "Duane Ryan" <bailey.d.r@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Fri, 25 Apr 2008 18:07:50 -0400

Between us, Andreas and I could probably produce a fairly stable
Python/Bethon optional package, though I haven't really discussed it with
him.

On Fri, Apr 25, 2008 at 5:56 PM, Matt Madia <mattmadia@xxxxxxxxx> wrote:

> On Thu, Apr 24, 2008 at 10:14 AM, Ryan Leavengood <leavengood@xxxxxxxxx>
> wrote:
> > On Thu, Apr 24, 2008 at 3:40 AM, Fredrik Modéen <fredrik@xxxxxxxxx>
> wrote:
> >  >
> >  >  Transmission,  As they did a fundamental change I stop here as it
> >  >  wouldn&#8217;t build any more on Zeta.
> >
> >  I have some ideas for getting torrents working on Haiku, probably
> >  using libtorrent in an add-on as part of a download_server system.
> >  Though libtorrent needs GCC4 at least, which I guess it OK since my
> >  WebKit port needs it too ;)
> >
> >
> >  >  Themis, but that patch was never validated.
> >
> >  I have been thinking of reusing a lot of the Themis code for the Haiku
> >  WebKit browser. Though I am not totally sure of this yet.
> >
> >
> >  >  I will stay on the media side of Haiku as my personal goal for Haiku
> are a
> >  >  media center / game box like system where you can play SNES with a
> gamepad
> >  >  :)
> >
>
> >  You and me both brother! /me thinks we need to talk more. Though I
> >  think there are plenty of other people who would also be interested in
> >  this.
>
> +1   i did a rewrite of a python emulator launcher for XBox Media
> Center ( XBMC.org ) ... though my C/C++ is horrible, i could see
> myself writing one in python for BeOS/Haiku
> -mmadia
>
> >  Ryan
> >
> >
>
>

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