[haiku-development] My svn Access :)

  • From: Fredrik Modéen <fredrik@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Thu, 24 Apr 2008 09:40:02 +0200 (CEST)

Wow that was a lot of mails. No one on this list can&#8217;t say that I
don't exist ;)

Feels weird to debate my own svn access but on the other hand we are judge
every day :)

So to introduce myself would be a good thing.

I&#8217;m 34 with wife and children lives in Sweden.  My first contact
with BeOS was in 98 with R3 I later tested R4 (think I skipped 4.5). With
R5 I begun to think that a laptop (PII 233ghz) with BeOS R5 and a
genealogy application (as that was my interest then) would be a good
combination but by then I didn&#8217;t know c or c++ and was working as a
PC technician and installing computers.
 2002 I begun to develop some c++ (my genealogy application that still are
not released) and was now working with Web development PHP and ASP. 2003
I was laid off and started to study at Stockholm University were I read 3
years including c/c++, java and so on.
Today and last 2 years I have been working full time as a .NET C#
developer And the project I have been working with for BeOS/Zeta (mostly
Zeta) are following
FreeRa,  No write access but patches.
(http://sourceforge.net/projects/freera/)
Transmission,  As they did a fundamental change I stop here as it
wouldn&#8217;t build any more on Zeta.
Themis, but that patch was never validated.
GLQuake, update  (http://www.bebits.com/app/4308) (write access)
Snes, this are probably my biggest release (or update as I&#8217;, not the
author but the new maintainer). http://www.bebits.com/app/3352
For Haiku, GLteapot, MediaPlayer and now I&#8217;m working on Joystick
pref app.

I will stay on the media side of Haiku as my personal goal for Haiku are a
media center / game box like system where you can play SNES with a gamepad
:)

So what happens now? What do I need to do?

-- 
MVH
Fredrik Modéen


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