[gameprogrammer] Re: subscript out of range?

  • From: Bob Pendleton <bob@xxxxxxxxxxxxx>
  • To: Gameprogrammer Mailing List <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Mon, 31 Jan 2005 15:16:26 -0600

On Mon, 2005-01-31 at 20:00 +0000, Dave Mariner wrote:
> Yeah - a flame war would be pointless. Everyone knows that the only true
> l33t h4x0rs do all their c0din9 by toggling binary in through switches =
> on
> the front panel of their machines - any other way of coding would be =
> *far*
> to inefficient ;)
> 

Ya'know.... I've done that. Written assembly code, assembled it by hand,
and keyed it in on toggles from the front panel. I did it because that
was the only way to get code into the machine. That was a looong time
ago. Anybody who thinks that modern tools are too inefficient is going
to have to meet me in a dark alley at midnight with a prom burner and a
hex keypad....

Seriously, I have met a lot of people (all of the male persuasion) who
seem to be seriously hung up about using modern programming tools. I
have found one thing to be true of all of them, they all have very tiny,
teensy tiny, disks. And, often times they have processors that are so
slow they have not ball bearing fans. 

So, of course they are worried about how to store all that code and how
they are going to run it. Just like in the bad old days when we had slow
processors and little tiny disks and simply didn't have the space to
spend on tools like that. Back then the hardware was so limp (even the
disks were floppy) that we had to make up for our weak tools by spending
a huge amount of our own time doing pencil and paper coding and desk
checking. 

I'm so glad those days are past.

                Bob Pendleton

P.S.

I hope you caught the jokes and were not offended. If you didn't catch
the jokes, consider yourself lucky. :-) OTOH, if you got jokes, and were
offended, I apologize.


> 
> Dave Mariner
> 
> 
> p.s.=20
> 
> -----Original Message-----
> From: gameprogrammer-bounce@xxxxxxxxxxxxx
> [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Evan Stone
> Sent: January 31, 2005 6:41 PM
> To: gameprogrammer@xxxxxxxxxxxxx
> Subject: [gameprogrammer] Re: subscript out of range?
> 
> Daniel:
> 
> > I am programming in VB I can check
> > my declarations that might be the problem
> > because I did add the new declaration along
> > with the new procedure, but if you could
> > think of any more information it is still greatly
> > appreciated.
> 
> A code snippet would be very helpful so we can see what's going on under =
> the
> hood.
> 
> Additionally, when you say VB, do you mean VB6 or VB.NET? That's an
> important distinction to be made here as well...
> 
> ..and I'm with Chris Schnurr on the "NO VB FLAME WAR" issue. Totally
> unnecessary, especially if we're talkin' VB.NET.
> 
> evan stone | recombinant
> ----------------------------------------
> independent game developer
> petaluma, ca, usa
> 
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