El lun, 05-07-2004 a las 12:07, Jason Clark escribió: > I am considering playing around with this engine on a project and > wondered if anyone else had used it, had any opinions, or could expose > any of its caveats? Im using it. The pros: Very easy Works on windows and linux, no dependencies (it is supposed to work even if DX isnt installed) Loads file formats without any conversion (no exporters/converters needed) XML parser included, nice GUI Material system is being redone, will support shaders for next release. Contras: Unmature Some design flaws Can only load anims from md2, X and milskshape files. Lack of features (like submeshing) Support for Q3 BSPs is incomplete GUI isnt customizable If you are an experienced 3d developer I would recommend you using Ogre. -- Roger Durañona Vargas Linux user #180787 A cada momento nos rodea lo desconocido. Es alli donde uno tiene que buscar el conocimiento. Paul Muad'Dib Atreides. Children of Dune --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html