I noticed having blank p-channels in a band can add a significant amount of memory usage. related? -Scott Morgan http://Morganstudios.com ----- Original Message ----- From: "Todor Fay" <todor@xxxxxxxxxxxxx> To: <directmusic@xxxxxxxxxxxxx> Sent: Friday, January 31, 2003 7:50 AM Subject: [directmusic] Re: Survey > > PS. I'll be out of office the next few days, so forgive me if I don't > reply to any answers and questions on this topic. > > Todor > > -----Original Message----- > From: directmusic-bounce@xxxxxxxxxxxxx > [mailto:directmusic-bounce@xxxxxxxxxxxxx] On Behalf Of Todor Fay > Sent: Friday, January 31, 2003 7:49 AM > To: directmusic@xxxxxxxxxxxxx > Subject: [directmusic] Re: Survey > > > How big is the memory overhead that you are seeing with each Band Track? > I'm surprised that it would be something substantial, so we should > understand exactly what it's doing (and potentially report a bug to > Microsoft) before people make a big change in their projects. > > Todor > > -----Original Message----- > From: directmusic-bounce@xxxxxxxxxxxxx > [mailto:directmusic-bounce@xxxxxxxxxxxxx] On Behalf Of Saul Bottcher > Sent: Friday, January 31, 2003 5:06 AM > To: directmusic@xxxxxxxxxxxxx > Subject: [directmusic] Re: Survey > > > Hi, > > > Our PC versions play everything back through the MS synth > > Stupid question - does anybody not do this? > > > I've never had any complaints about the CPU hit except when I had a > bug > > which was something to do with my band being redefined every time any > > segments started, which was solved by defining a global band at the > start > > and taking the band tracks out of all other segments (you could adjust > > individual instruments as necessary if you wanted to of course). > > If your project has a large number of segments, stripping out the > band > tracks can also save you considerable disk/RAM: I was working on a > project > where dynamic loading wasn't acceptable, and for simplicity I decided to > use > a single band for each song. When I stripped the band tracks out of the > segments, if I remember correctly, it was saving *per segment* - and I > had > about 300 per song. Since my RAM budget was only 4MB to begin with, it > was > a pretty crucial difference. > And on that topic - is there, or will there ever be, a way to create > (within a segment) a *reference* to a band, rather than pointlessly > duplicating it? DM allows the abstraction of linked parts, why not > linking > of other objects? Updating all your bands after making a single change > is a > real joke! Plus, I don't know how many people have used part-linking as > a > space-saver, but the results can be significant. With some people > working > under tighter budgets (*cough* X-Box) it would seem like any measure > that > saves wasted space would be a great feature. > > Saul. > > > > > > > >