1). What has been the peak number of Voices you have implemented. Please give figures including and excluding the microsoft synth We usually cap it at 64, although theoretically a large group of people playing music together in AC2 could generate double ro tripple that voice count.=20 2). What has been your largest memory consumption in a single script loading? 500mb 3) What was the largest peak memory consumption that you have allowed 1.2gb 4) How did you measure this DMPs display - in game it would be streaming.. 5) How large was the largest (in terms of disk space) single project you have worked on. Assuming that you use one project per piece of music. Not including the source files (which are much, much larger), about a gig or so. It compresses down smaller when in MP3 format..