Re: USF4 changes!

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 11 Jun 2014 14:12:56 +0200

Hey Sap



On Wed, Jun 11, 2014 at 1:38 PM, Di Lhong <numotd@xxxxxxxxx> wrote:

> Kotal Kahn looks cool with the yellow glow tattoo
>
> http://testyourmight.com/threads/new-mkx-screenshots-alt-costumes.43769/
>
>
> On Wed, Jun 11, 2014 at 9:45 AM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
>> I was just wondering about Google/Facebook etc and how they keep
>> location settings and such.
>>
>> does anyone know how detailed their info is and if one can view it
>> remotely?
>>
>> On 11/06/2014, Donaldson, Alasdair <alasdair.donaldson@xxxxxxxxxx> wrote:
>> > So the net access in the hotel is non-existent. Um… guess no Diablo for
>> me.
>> > I was looking for non-online games and the only thing I have is Dark
>> Souls,
>> > but I didn’t bring a controller with me.
>> >
>> > Further checking revealed… Return to Zork… I think I’ll give that a spin
>> > again.
>> >
>> >
>> > From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> On
>> > Behalf Of Nicholas Robertson-Muir
>> > Sent: 11 June 2014 8:31 AM
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> > Subject: RE: USF4 changes!
>> >
>> >
>> > Sush you... giving the game away so early
>> > On 11 Jun 2014 08:29, "Donaldson, Alasdair"
>> > <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
>> > wrote:
>> > Let’s not kid ourselves. We’re all waiting to for occulus rift to get
>> some
>> > hentai games compatible…
>> >
>> >
>> > From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
>> > [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:
>> cpt-fgc-bounce@xxxxxxxxxxxxx>]
>> > On Behalf Of Ryan Williams
>> > Sent: 11 June 2014 8:22 AM
>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>> > Subject: Re: USF4 changes!
>> >
>> > I'd probably have a heart attack playing this game with an oculus rift.
>> >
>> > On Wed, Jun 11, 2014 at 12:43 AM, Di Lhong
>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>> > you can play alien isolation with oculus rift...prepare diaper.
>> >
>> >
>> >
>> http://www.polygon.com/2014/6/10/5796772/alien-isolation-gets-oculus-support
>> > https://www.youtube.com/watch?v=5pw812GW-2M
>> >
>> > On Wed, Jun 11, 2014 at 12:30 AM, Di Lhong
>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>> > Nintendo is the clear winner of E3 so far:
>> >
>> > https://www.youtube.com/watch?v=8KLQz-7gCnI
>> >
>> > On Tue, Jun 10, 2014 at 11:56 PM, Di Lhong
>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>> > i would get ps4 for this game:
>> >
>> > https://www.youtube.com/watch?v=UEJ6QgMGMdA
>> >
>> > lolz
>> >
>> > On Tue, Jun 10, 2014 at 10:42 PM, Manase Zote
>> > <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote:
>> > Her best overheads are is F+mk fast 50 dmg and EX mallet smash(+4),
>> > while F+mp is also decent for being +3 on hit but very slow though.
>> >
>> > On Tue, Jun 10, 2014 at 10:12 PM, Ashraf Barendse
>> > <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>> wrote:
>> >> soz, I meant rhino horn (qcf+mk)
>> >> yep, you'll only be able to punish big moves like dp's with st HP into
>> >> rhino
>> >> horn into ultra.
>> >>
>> >> Agree, definitely need to play her very poking based, since her
>> pressure
>> >> with regards to frames is not there.
>> >> You can start mixing up with overheads once the guy is too scared to
>> >> press
>> >> buttons or reversal.
>> >>
>> >>
>> >>
>> >>
>> >> On Tue, Jun 10, 2014 at 10:05 PM, Manase Zote
>> >> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote:
>> >>>
>> >>> What's qcf+mp?
>> >>> I know rhino horn(hcf+mk) is a meterless juggle to ultra but your
>> >>> opponent has to be standing or else you get punished because rhino
>> >>> horn whiffs duckers.
>> >>> Standing HP sucks compared to crouching HP because it's way too
>> >>> slow(13 frames) and it whiffs duckers and whiffs after focus attack
>> >>> crumpled opponents and some dizzy ones too, while crouching HP is
>> >>> faster (9 frames) and forces stand so that rhino horn connect.
>> >>> Now she needs meter to do any kind of damage.
>> >>> She has no pressure of any kind so this makes her a read type of
>> >>> character with strict footsie tools because she cannot mount any
>> >>> pressure.
>> >>> So players with good reactions for punishment and abare skills since
>> >>> she cannot apply any kind of pressure will destroy her.
>> >>>
>> >>> On Tue, Jun 10, 2014 at 9:50 PM, Ashraf Barendse
>> >>> <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>> wrote:
>> >>> > yep, the original arcade version had different balancing, and no
>> >>> > Decapre.
>> >>> > When USF came out on console, the added the new changes and Decapre
>> to
>> >>> > the
>> >>> > arcade version.
>> >>> >
>> >>> > cr HP with Elena used to be cancelable, but not any more. You can
>> >>> > cancel
>> >>> > st
>> >>> > HP tho.
>> >>> > A nice punish is st HP>qcf MP>Ultra 1. No need for super meter and
>> it
>> >>> > gives
>> >>> > 560 damage.
>> >>> >
>> >>> > I've been practicing her intended hit confirm off cr lk. the cr lk
>> >>> > into
>> >>> > cr
>> >>> > lp is actually surprisingly easy for a 1 frame link, it has a nice
>> >>> > easy
>> >>> > rhythm.
>> >>> > The cr lp into cr mp is bit harder, but substituting the cr mp for
>> far
>> >>> > st lk
>> >>> > makes it much easier but gives less damage.
>> >>> >
>> >>> > I feel sorry for Dee Jay players tho. He was already so whack, then
>> >>> > they
>> >>> > buffed his recovery on lk sobat from -5 to -3, but took away it's
>> >>> > lower
>> >>> > body
>> >>> > invincibilty, so now he can't blow up crouch tech with that move.
>> >>> >
>> >>> >
>> >>> >
>> >>> > On Tue, Jun 10, 2014 at 9:38 PM, Di Lhong
>> >>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>> >>> >>
>> >>> >> Nintendo is doing well with their announcement. They focus more on
>> >>> >> gameplay than graphics.
>> >>> >>
>> >>> >> Maybe it's because of the issue with NicoNico and Nintendo.
>> >>> >>
>> >>> >>
>> >>> >> On Tue, Jun 10, 2014 at 9:31 PM, Di Lhong
>> >>> >> <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>> >>> >>>
>> >>> >>> Is there difference in elena between arcade and console? cos in
>> >>> >>> arcade
>> >>> >>> i
>> >>> >>> saw cr.hp to rhino horn...while consoles you can't...
>> >>> >>>
>> >>> >>> It's a bit odd to have 2 different versions out...maybe they can
>> >>> >>> update
>> >>> >>> the arcade version
>> >>> >>>
>> >>> >>>
>> >>> >>> On Tue, Jun 10, 2014 at 9:28 PM, Ashraf Barendse
>> >>> >>> <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>>
>> wrote:
>> >>> >>>>
>> >>> >>>> Her sweep seems good as well. Nerfed slide doesn't seem too bad.
>> >>> >>>> She has 2 overhead command normals that I know of.
>> >>> >>>> f mk is semi fast. and f mp gets you a combo afterwards but is
>> >>> >>>> slower.
>> >>> >>>>
>> >>> >>>>
>> >>> >>>> On Tue, Jun 10, 2014 at 9:23 PM, Manase Zote
>> >>> >>>> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>> >>> >>>> wrote:
>> >>> >>>>>
>> >>> >>>>> Ah c.lp, c.lk<http://c.lk> is not 1 frame it's 2 :)
>> >>> >>>>>
>> >>> >>>>> On Tue, Jun 10, 2014 at 9:18 PM, Manase Zote
>> >>> >>>>> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>> >>> >>>>> wrote:
>> >>> >>>>> > Ah c.lp, c.mp<http://c.mp> is 1 frame and c.lp, c.lk<
>> http://c.lk>
>> >>> >>>>> > is a 1 frame link, c.lk<http://c.lk>,
>> >>> >>>>> > c.lp
>> >>> >>>>> > also a 1 frame link.
>> >>> >>>>> > I think FP, c.lp is also a 1 frame link another one is after
>> >>> >>>>> > mallet
>> >>> >>>>> > smash(hcb+PP) and from her f+mp(overhead), c.lp.
>> >>> >>>>> > So far most of her significant links that lead to great damage
>> >>> >>>>> > are
>> >>> >>>>> > 1
>> >>> >>>>> > frame :'(
>> >>> >>>>> >
>> >>> >>>>> > On Tue, Jun 10, 2014 at 9:10 PM, Ashraf Barendse
>> >>> >>>>> > <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>>
>> >>> >>>>> > wrote:
>> >>> >>>>> >> Blanka has a weird hitbox. A lot of combos miss on Elena as
>> >>> >>>>> >> well,
>> >>> >>>>> >> from what
>> >>> >>>>> >> I've read, due to her low stance and the way she moves back
>> and
>> >>> >>>>> >> forth.
>> >>> >>>>> >>
>> >>> >>>>> >> Justin Wong has been doing well with Elena, but she seems
>> like
>> >>> >>>>> >> a
>> >>> >>>>> >> tricky
>> >>> >>>>> >> character to play. Deadly with meter though. The pre-console
>> >>> >>>>> >> changed
>> >>> >>>>> >> version
>> >>> >>>>> >> in Japanese arcades was definitely better.
>> >>> >>>>> >> Kazunoko was destroying people with her. Sucks that they made
>> >>> >>>>> >> her
>> >>> >>>>> >> hit-confirms from crouching lk 1-frame links now.
>> >>> >>>>> >>
>> >>> >>>>> >>
>> >>> >>>>> >> On Tue, Jun 10, 2014 at 9:02 PM, Manase Zote
>> >>> >>>>> >> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>> >>> >>>>> >> wrote:
>> >>> >>>>> >>>
>> >>> >>>>> >>> Copy and paste job...
>> >>> >>>>> >>>
>> >>> >>>>> >>>
>> >>> >>>>> >>> On Tue, Jun 10, 2014 at 8:55 PM, Ilitirit Sama
>> >>> >>>>> >>> <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>
>> >>> >>>>> >>> wrote:
>> >>> >>>>> >>> > So yeah I mentioned earlier this week that Heat is based
>> on
>> >>> >>>>> >>> > real
>> >>> >>>>> >>> > events.
>> >>> >>>>> >>> > Well, someone did it before them and...
>> >>> >>>>> >>> >
>> >>> >>>>> >>> > https://www.youtube.com/watch?v=iFsPDzSbgts#t=56m50s
>> >>> >>>>> >>> >
>> >>> >>>>> >>> > Seriously Michael Mann?  You couldn't even switch the
>> >>> >>>>> >>> > dialogue
>> >>> >>>>> >>> > up
>> >>> >>>>> >>> > a
>> >>> >>>>> >>> > little
>> >>> >>>>> >>> > bit?
>> >>> >>>>> >>>
>> >>> >>>>> >>>
>> >>> >>>>> >>>
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>> >>> >>>>> >>
>> >>> >>>>>
>> >>> >>>>>
>> >>> >>>>>
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>> >>> >>>
>> >>> >>
>> >>> >
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>> >>
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