Re: USF4 changes!

  • From: Di Lhong <numotd@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 11 Jun 2014 14:34:05 +0200

Am i missing something? lolz

Wish they would make more Silent Hill game.


On Wed, Jun 11, 2014 at 2:12 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:

> Hey Sap
>
>
>
> On Wed, Jun 11, 2014 at 1:38 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>> Kotal Kahn looks cool with the yellow glow tattoo
>>
>> http://testyourmight.com/threads/new-mkx-screenshots-alt-costumes.43769/
>>
>>
>> On Wed, Jun 11, 2014 at 9:45 AM, Stephen Scheidel <gieroadsteve@xxxxxxxxx
>> > wrote:
>>
>>> I was just wondering about Google/Facebook etc and how they keep
>>> location settings and such.
>>>
>>> does anyone know how detailed their info is and if one can view it
>>> remotely?
>>>
>>> On 11/06/2014, Donaldson, Alasdair <alasdair.donaldson@xxxxxxxxxx>
>>> wrote:
>>> > So the net access in the hotel is non-existent. Um… guess no Diablo
>>> for me.
>>> > I was looking for non-online games and the only thing I have is Dark
>>> Souls,
>>> > but I didn’t bring a controller with me.
>>> >
>>> > Further checking revealed… Return to Zork… I think I’ll give that a
>>> spin
>>> > again.
>>> >
>>> >
>>> > From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
>>> cpt-fgc-bounce@xxxxxxxxxxxxx] On
>>> > Behalf Of Nicholas Robertson-Muir
>>> > Sent: 11 June 2014 8:31 AM
>>> > To: cpt-fgc@xxxxxxxxxxxxx
>>> > Subject: RE: USF4 changes!
>>> >
>>> >
>>> > Sush you... giving the game away so early
>>> > On 11 Jun 2014 08:29, "Donaldson, Alasdair"
>>> > <alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
>>> > wrote:
>>> > Let’s not kid ourselves. We’re all waiting to for occulus rift to get
>>> some
>>> > hentai games compatible…
>>> >
>>> >
>>> > From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
>>> >
>>> > [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:
>>> cpt-fgc-bounce@xxxxxxxxxxxxx>]
>>> > On Behalf Of Ryan Williams
>>> > Sent: 11 June 2014 8:22 AM
>>> > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
>>> > Subject: Re: USF4 changes!
>>> >
>>> > I'd probably have a heart attack playing this game with an oculus rift.
>>> >
>>> > On Wed, Jun 11, 2014 at 12:43 AM, Di Lhong
>>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>>> > you can play alien isolation with oculus rift...prepare diaper.
>>> >
>>> >
>>> >
>>> http://www.polygon.com/2014/6/10/5796772/alien-isolation-gets-oculus-support
>>> > https://www.youtube.com/watch?v=5pw812GW-2M
>>> >
>>> > On Wed, Jun 11, 2014 at 12:30 AM, Di Lhong
>>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>>> > Nintendo is the clear winner of E3 so far:
>>> >
>>> > https://www.youtube.com/watch?v=8KLQz-7gCnI
>>> >
>>> > On Tue, Jun 10, 2014 at 11:56 PM, Di Lhong
>>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>>> > i would get ps4 for this game:
>>> >
>>> > https://www.youtube.com/watch?v=UEJ6QgMGMdA
>>> >
>>> > lolz
>>> >
>>> > On Tue, Jun 10, 2014 at 10:42 PM, Manase Zote
>>> > <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote:
>>> > Her best overheads are is F+mk fast 50 dmg and EX mallet smash(+4),
>>> > while F+mp is also decent for being +3 on hit but very slow though.
>>> >
>>> > On Tue, Jun 10, 2014 at 10:12 PM, Ashraf Barendse
>>> > <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>> wrote:
>>> >> soz, I meant rhino horn (qcf+mk)
>>> >> yep, you'll only be able to punish big moves like dp's with st HP into
>>> >> rhino
>>> >> horn into ultra.
>>> >>
>>> >> Agree, definitely need to play her very poking based, since her
>>> pressure
>>> >> with regards to frames is not there.
>>> >> You can start mixing up with overheads once the guy is too scared to
>>> >> press
>>> >> buttons or reversal.
>>> >>
>>> >>
>>> >>
>>> >>
>>> >> On Tue, Jun 10, 2014 at 10:05 PM, Manase Zote
>>> >> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>> wrote:
>>> >>>
>>> >>> What's qcf+mp?
>>> >>> I know rhino horn(hcf+mk) is a meterless juggle to ultra but your
>>> >>> opponent has to be standing or else you get punished because rhino
>>> >>> horn whiffs duckers.
>>> >>> Standing HP sucks compared to crouching HP because it's way too
>>> >>> slow(13 frames) and it whiffs duckers and whiffs after focus attack
>>> >>> crumpled opponents and some dizzy ones too, while crouching HP is
>>> >>> faster (9 frames) and forces stand so that rhino horn connect.
>>> >>> Now she needs meter to do any kind of damage.
>>> >>> She has no pressure of any kind so this makes her a read type of
>>> >>> character with strict footsie tools because she cannot mount any
>>> >>> pressure.
>>> >>> So players with good reactions for punishment and abare skills since
>>> >>> she cannot apply any kind of pressure will destroy her.
>>> >>>
>>> >>> On Tue, Jun 10, 2014 at 9:50 PM, Ashraf Barendse
>>> >>> <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>> wrote:
>>> >>> > yep, the original arcade version had different balancing, and no
>>> >>> > Decapre.
>>> >>> > When USF came out on console, the added the new changes and
>>> Decapre to
>>> >>> > the
>>> >>> > arcade version.
>>> >>> >
>>> >>> > cr HP with Elena used to be cancelable, but not any more. You can
>>> >>> > cancel
>>> >>> > st
>>> >>> > HP tho.
>>> >>> > A nice punish is st HP>qcf MP>Ultra 1. No need for super meter and
>>> it
>>> >>> > gives
>>> >>> > 560 damage.
>>> >>> >
>>> >>> > I've been practicing her intended hit confirm off cr lk. the cr lk
>>> >>> > into
>>> >>> > cr
>>> >>> > lp is actually surprisingly easy for a 1 frame link, it has a nice
>>> >>> > easy
>>> >>> > rhythm.
>>> >>> > The cr lp into cr mp is bit harder, but substituting the cr mp for
>>> far
>>> >>> > st lk
>>> >>> > makes it much easier but gives less damage.
>>> >>> >
>>> >>> > I feel sorry for Dee Jay players tho. He was already so whack, then
>>> >>> > they
>>> >>> > buffed his recovery on lk sobat from -5 to -3, but took away it's
>>> >>> > lower
>>> >>> > body
>>> >>> > invincibilty, so now he can't blow up crouch tech with that move.
>>> >>> >
>>> >>> >
>>> >>> >
>>> >>> > On Tue, Jun 10, 2014 at 9:38 PM, Di Lhong
>>> >>> > <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>>> >>> >>
>>> >>> >> Nintendo is doing well with their announcement. They focus more on
>>> >>> >> gameplay than graphics.
>>> >>> >>
>>> >>> >> Maybe it's because of the issue with NicoNico and Nintendo.
>>> >>> >>
>>> >>> >>
>>> >>> >> On Tue, Jun 10, 2014 at 9:31 PM, Di Lhong
>>> >>> >> <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
>>> >>> >>>
>>> >>> >>> Is there difference in elena between arcade and console? cos in
>>> >>> >>> arcade
>>> >>> >>> i
>>> >>> >>> saw cr.hp to rhino horn...while consoles you can't...
>>> >>> >>>
>>> >>> >>> It's a bit odd to have 2 different versions out...maybe they can
>>> >>> >>> update
>>> >>> >>> the arcade version
>>> >>> >>>
>>> >>> >>>
>>> >>> >>> On Tue, Jun 10, 2014 at 9:28 PM, Ashraf Barendse
>>> >>> >>> <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>>
>>> wrote:
>>> >>> >>>>
>>> >>> >>>> Her sweep seems good as well. Nerfed slide doesn't seem too bad.
>>> >>> >>>> She has 2 overhead command normals that I know of.
>>> >>> >>>> f mk is semi fast. and f mp gets you a combo afterwards but is
>>> >>> >>>> slower.
>>> >>> >>>>
>>> >>> >>>>
>>> >>> >>>> On Tue, Jun 10, 2014 at 9:23 PM, Manase Zote
>>> >>> >>>> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>>> >>> >>>> wrote:
>>> >>> >>>>>
>>> >>> >>>>> Ah c.lp, c.lk<http://c.lk> is not 1 frame it's 2 :)
>>> >>> >>>>>
>>> >>> >>>>> On Tue, Jun 10, 2014 at 9:18 PM, Manase Zote
>>> >>> >>>>> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>>> >>> >>>>> wrote:
>>> >>> >>>>> > Ah c.lp, c.mp<http://c.mp> is 1 frame and c.lp, c.lk<
>>> http://c.lk>
>>> >>> >>>>> > is a 1 frame link, c.lk<http://c.lk>,
>>> >>> >>>>> > c.lp
>>> >>> >>>>> > also a 1 frame link.
>>> >>> >>>>> > I think FP, c.lp is also a 1 frame link another one is after
>>> >>> >>>>> > mallet
>>> >>> >>>>> > smash(hcb+PP) and from her f+mp(overhead), c.lp.
>>> >>> >>>>> > So far most of her significant links that lead to great
>>> damage
>>> >>> >>>>> > are
>>> >>> >>>>> > 1
>>> >>> >>>>> > frame :'(
>>> >>> >>>>> >
>>> >>> >>>>> > On Tue, Jun 10, 2014 at 9:10 PM, Ashraf Barendse
>>> >>> >>>>> > <ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx
>>> >>
>>> >>> >>>>> > wrote:
>>> >>> >>>>> >> Blanka has a weird hitbox. A lot of combos miss on Elena as
>>> >>> >>>>> >> well,
>>> >>> >>>>> >> from what
>>> >>> >>>>> >> I've read, due to her low stance and the way she moves back
>>> and
>>> >>> >>>>> >> forth.
>>> >>> >>>>> >>
>>> >>> >>>>> >> Justin Wong has been doing well with Elena, but she seems
>>> like
>>> >>> >>>>> >> a
>>> >>> >>>>> >> tricky
>>> >>> >>>>> >> character to play. Deadly with meter though. The pre-console
>>> >>> >>>>> >> changed
>>> >>> >>>>> >> version
>>> >>> >>>>> >> in Japanese arcades was definitely better.
>>> >>> >>>>> >> Kazunoko was destroying people with her. Sucks that they
>>> made
>>> >>> >>>>> >> her
>>> >>> >>>>> >> hit-confirms from crouching lk 1-frame links now.
>>> >>> >>>>> >>
>>> >>> >>>>> >>
>>> >>> >>>>> >> On Tue, Jun 10, 2014 at 9:02 PM, Manase Zote
>>> >>> >>>>> >> <bmlzote@xxxxxxxxx<mailto:bmlzote@xxxxxxxxx>>
>>> >>> >>>>> >> wrote:
>>> >>> >>>>> >>>
>>> >>> >>>>> >>> Copy and paste job...
>>> >>> >>>>> >>>
>>> >>> >>>>> >>>
>>> >>> >>>>> >>> On Tue, Jun 10, 2014 at 8:55 PM, Ilitirit Sama
>>> >>> >>>>> >>> <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>
>>> >>> >>>>> >>> wrote:
>>> >>> >>>>> >>> > So yeah I mentioned earlier this week that Heat is based
>>> on
>>> >>> >>>>> >>> > real
>>> >>> >>>>> >>> > events.
>>> >>> >>>>> >>> > Well, someone did it before them and...
>>> >>> >>>>> >>> >
>>> >>> >>>>> >>> > https://www.youtube.com/watch?v=iFsPDzSbgts#t=56m50s
>>> >>> >>>>> >>> >
>>> >>> >>>>> >>> > Seriously Michael Mann?  You couldn't even switch the
>>> >>> >>>>> >>> > dialogue
>>> >>> >>>>> >>> > up
>>> >>> >>>>> >>> > a
>>> >>> >>>>> >>> > little
>>> >>> >>>>> >>> > bit?
>>> >>> >>>>> >>>
>>> >>> >>>>> >>>
>>> >>> >>>>> >>>
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>>> >>> >>>>>
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