but Kabal could block cancel his nomad dash :/ On 4 October 2013 07:31, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > Wasn't that removed from MK9 cos it made zoning too weak? > > > On Fri, Oct 4, 2013 at 5:29 PM, Stephen Scheidel > <gieroadsteve@xxxxxxxxx>wrote: > >> Maybe give injustice dash cancels ? >> >> >> On 4 October 2013 07:29, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>wrote: >> >>> Fuck I love airdashing. >>> >>> And I keep joking how Street Fighter needs it and all that... But then >>> it wont be street fighter. SF should stay the way it is... and so should >>> Injustice imo. >>> >>> >>> >>> >>> Add airblocking aswell preferably btw :P >>> >>> ------------------------------ >>> Date: Fri, 4 Oct 2013 07:24:26 -0800 >>> Subject: [CPT-FGC] Re: Stuff >>> From: gieroadsteve@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> The air dash guy wants slow walk speeds ........ smh. >>> >>> blerry flip. >>> >>> >>> On 4 October 2013 06:58, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>wrote: >>> >>> Every game doest need the same kind of "footsies" imo. >>> >>> Injustice system is fine >>> >>> >>> Character buffs/nerfs sure, not sure about the universally buffed the >>> walkspeeds... >>> >>> >>> And I like that anti-airs are char specific. >>> If you want a good anti play a character that has one. >>> >>> >>> I only takes a little time to get used to zoning in this. Was really >>> annoying at first but you adjust and then its not bad. >>> Didn't have much of choice with Stu's bloody Black Adam/Green Lantern >>> bullshit :P >>> >>> ------------------------------ >>> Date: Fri, 4 Oct 2013 16:27:56 +0200 >>> Subject: [CPT-FGC] Re: Stuff >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> Insaynne and CDjr discuss Injustice changes: >>> >>> http://www.brokenjoysticks.net/2013/10/01/injustice-gods-among-us-version-1-06-patch-notes/ >>> >>> They both want the same thing I want:* >>> >>> Kash:* Anything missing on this list in terms of general changes or >>> anything here you don’t agree with? *Insaynne:* *Faster walk speed >>> across the board would have been a great addition to the game.* Aside >>> from that I think it’s fine. >>> *CDjr:* *Faster walk speed, faster walk speed and ummm yeah faster walk >>> speed *and better anti airs. >>> >>> The game already has good zoning. With better walkspeeds the ground >>> game will improve considerably. >>> >>> >>> >> >