[CPT-FGC] Re: Stuff

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 4 Oct 2013 17:31:46 +0200

Wasn't that removed from MK9 cos it made zoning too weak?


On Fri, Oct 4, 2013 at 5:29 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>wrote:

> Maybe give injustice dash cancels ?
>
>
> On 4 October 2013 07:29, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>wrote:
>
>> Fuck I love airdashing.
>>
>> And I keep joking how Street Fighter needs it and all that...  But then
>> it wont be street fighter.  SF should stay the way it is... and so should
>> Injustice imo.
>>
>>
>>
>>
>> Add airblocking aswell preferably btw :P
>>
>> ------------------------------
>> Date: Fri, 4 Oct 2013 07:24:26 -0800
>> Subject: [CPT-FGC] Re: Stuff
>> From: gieroadsteve@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>>
>> The air dash guy wants slow walk speeds ........ smh.
>>
>> blerry flip.
>>
>>
>> On 4 October 2013 06:58, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>wrote:
>>
>> Every game doest need the same kind of "footsies" imo.
>>
>> Injustice system is fine
>>
>>
>> Character buffs/nerfs sure, not sure about the universally buffed the
>> walkspeeds...
>>
>>
>> And I like that anti-airs are char specific.
>> If you want a good anti play a character that has one.
>>
>>
>> I only takes a little time to get used to zoning in this.  Was really
>> annoying at first but you adjust and then its not bad.
>> Didn't have much of choice with Stu's bloody Black Adam/Green Lantern
>> bullshit :P
>>
>> ------------------------------
>> Date: Fri, 4 Oct 2013 16:27:56 +0200
>> Subject: [CPT-FGC] Re: Stuff
>> From: ilitirit@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>>
>> Insaynne and CDjr discuss Injustice changes:
>>
>> http://www.brokenjoysticks.net/2013/10/01/injustice-gods-among-us-version-1-06-patch-notes/
>>
>> They both want the same thing I want:*
>>
>> Kash:* Anything missing on this list in terms of general changes or
>> anything here you don’t agree with? *Insaynne:* *Faster walk speed
>> across the board would have been a great addition to the game.* Aside
>> from that I think it’s fine.
>> *CDjr:* *Faster walk speed, faster walk speed and ummm yeah faster walk
>> speed *and better anti airs.
>>
>> The game already has good zoning.  With better walkspeeds the ground game
>> will improve considerably.
>>
>>
>>
>

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