Wasn't that removed from MK9 cos it made zoning too weak? On Fri, Oct 4, 2013 at 5:29 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>wrote: > Maybe give injustice dash cancels ? > > > On 4 October 2013 07:29, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>wrote: > >> Fuck I love airdashing. >> >> And I keep joking how Street Fighter needs it and all that... But then >> it wont be street fighter. SF should stay the way it is... and so should >> Injustice imo. >> >> >> >> >> Add airblocking aswell preferably btw :P >> >> ------------------------------ >> Date: Fri, 4 Oct 2013 07:24:26 -0800 >> Subject: [CPT-FGC] Re: Stuff >> From: gieroadsteve@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> >> The air dash guy wants slow walk speeds ........ smh. >> >> blerry flip. >> >> >> On 4 October 2013 06:58, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx>wrote: >> >> Every game doest need the same kind of "footsies" imo. >> >> Injustice system is fine >> >> >> Character buffs/nerfs sure, not sure about the universally buffed the >> walkspeeds... >> >> >> And I like that anti-airs are char specific. >> If you want a good anti play a character that has one. >> >> >> I only takes a little time to get used to zoning in this. Was really >> annoying at first but you adjust and then its not bad. >> Didn't have much of choice with Stu's bloody Black Adam/Green Lantern >> bullshit :P >> >> ------------------------------ >> Date: Fri, 4 Oct 2013 16:27:56 +0200 >> Subject: [CPT-FGC] Re: Stuff >> From: ilitirit@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> >> Insaynne and CDjr discuss Injustice changes: >> >> http://www.brokenjoysticks.net/2013/10/01/injustice-gods-among-us-version-1-06-patch-notes/ >> >> They both want the same thing I want:* >> >> Kash:* Anything missing on this list in terms of general changes or >> anything here you don’t agree with? *Insaynne:* *Faster walk speed >> across the board would have been a great addition to the game.* Aside >> from that I think it’s fine. >> *CDjr:* *Faster walk speed, faster walk speed and ummm yeah faster walk >> speed *and better anti airs. >> >> The game already has good zoning. With better walkspeeds the ground game >> will improve considerably. >> >> >> >