There are footsies... just not against the good characters that you see everywhere. GL, BA, KF, Supes etc. just ignores spacing essentially. (A little better now with Supe/BA nerfs but not much) Buffing movement will probably effect the non-top characters more negatively than have any effect on the current top tier metagame etc. Date: Fri, 4 Oct 2013 17:21:30 +0200 Subject: [CPT-FGC] Re: Stuff From: ilitirit@xxxxxxxxx To: cpt-fgc@xxxxxxxxxxxxx In the broadest sense of the word, most don't (eg. 3rd Strike vs SF2/4 vs Air Dashers). But one thing games with strong footsies have is good mobility. Without good mobility the close-up game becomes really limited (you can't feint and bait with movement, and whiff punishing is harder). Even though ground mobility is weak in Air Dashers like GG/BB/Melty/UMvC3, there's the concept of Air-To-Ground/Ground-To-Air Footsies. I don't see any of these tactics in Injustice. Not that it really needs it, but I don't see how giving characters more options at footsie range will hurt the game. On Fri, Oct 4, 2013 at 4:58 PM, Wynand-Ben Viljoen <paashaasggx@xxxxxxxxxxx> wrote: Every game doest need the same kind of "footsies" imo. Injustice system is fine Character buffs/nerfs sure, not sure about the universally buffed the walkspeeds... And I like that anti-airs are char specific. If you want a good anti play a character that has one. I only takes a little time to get used to zoning in this. Was really annoying at first but you adjust and then its not bad. Didn't have much of choice with Stu's bloody Black Adam/Green Lantern bullshit :P Date: Fri, 4 Oct 2013 16:27:56 +0200 Subject: [CPT-FGC] Re: Stuff From: ilitirit@xxxxxxxxx To: cpt-fgc@xxxxxxxxxxxxx Insaynne and CDjr discuss Injustice changes: http://www.brokenjoysticks.net/2013/10/01/injustice-gods-among-us-version-1-06-patch-notes/ They both want the same thing I want: Kash: Anything missing on this list in terms of general changes or anything here you don’t agree with? Insaynne: Faster walk speed across the board would have been a great addition to the game. Aside from that I think it’s fine. CDjr: Faster walk speed, faster walk speed and ummm yeah faster walk speed and better anti airs. The game already has good zoning. With better walkspeeds the ground game will improve considerably.