RE: DRE: CTS community mail

  • From: richard moorcroft <greattekkenmaster@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 16 Jan 2015 10:13:49 -0800

The shining?????
On Jan 16, 2015 8:08 PM, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:

> hahahaha wp, very quick.
>
> ------------------------------
> Date: Fri, 16 Jan 2015 20:05:32 +0200
> Subject: Re: DRE: CTS community mail
> From: jaguguarang@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> In 'The Shining'
> On 16 Jan 2015 8:02 PM, "richard moorcroft" <greattekkenmaster@xxxxxxxxx>
> wrote:
>
> Cassie cage?? Where's Johnny???
> On Jan 16, 2015 8:01 PM, "Moshe Shevel" <jaguguarang@xxxxxxxxx> wrote:
>
> I'd like Ermac to return... he should, considering he ran away in MK9.
> Although I'll be using Ferra/Torr and Kotal Kahn as well as most of the
> kast anyway... except for Cassie Cage, staying away from her.
>
> Sent from Samsung Mobile
>
>
> -------- Original message --------
> From: Nicholas Robertson-Muir
> Date:16/01/2015 19:41 (GMT+02:00)
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: Re: DRE: CTS community mail
>
> Don't have much hope for Shang Tsung, but I expect I'll get my sorcerer
> nonsense on with Quan and Shinnok
> On 16 Jan 2015 16:37, "Moshe Shevel" <jaguguarang@xxxxxxxxx> wrote:
>
> Ermac... that is all.
> On 16 Jan 2015 4:34 PM, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
>
> Seeing that dead characters are returning out of no where left and
> right...Nightwolf may return...
>
> On Fri, Jan 16, 2015 at 4:34 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
> Zombie Nightwolf!
>
> They need to bring him back :(
>
> ------------------------------
> Date: Fri, 16 Jan 2015 16:32:03 +0200
> Subject: Re: DRE: CTS community mail
> From: geosaurus8@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> MKX!!! That game is looking very good. Character design is more mature,
> which is good. Less bikini and thongs for the ladies. Kitana's new look
> actually is pretty well designed.
>
> Isn't T7 suppose to release around Feb-March?
>
> On Fri, Jan 16, 2015 at 4:27 PM, Donaldson, Alasdair <
> alasdair.donaldson@xxxxxxxxxx> wrote:
>
>  Drag and Leo are there. He’ll be fine.
>
> Anyways, this is all besides the point. In April MKX hits. That’s all that
> really matters, you know?
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Di Lhong
> *Sent:* 16 January 2015 4:26 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
>
> *Subject:* Re: DRE: CTS community mail
>
>
>  Ben is just mad because NONE of the characters he plays is in T7 at the
> moment. :P
>
>  They killed Lei and made 6 characters out of him. Hahaha
>
>  On Fri, Jan 16, 2015 at 4:24 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>  Guilty Gear IS a good game
>
> Forget about Tekken
>
> :D
>  ------------------------------
>  Date: Fri, 16 Jan 2015 06:22:10 -0800
> Subject: Re: DRE: CTS community mail
> From: greattekkenmaster@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> TEKKEN 7 might be a good game,, I hope
>  On Jan 16, 2015 4:08 PM, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx>
> wrote:
>
>  How wrong is rubbish I don't scare for him.
>
>  On 16 January 2015 at 15:21, Di Lhong <geosaurus8@xxxxxxxxx> wrote:
>
>  Well they do take damage even if the Power Crush through your
> moves...which is one thing that's making the Power Crush system fair.
> However, if your opponent is at 90% hp while you're at 20%? they can just
> spam Power Crush until it hits...Risk and Reward is unfair at that point :/
>
>  On Fri, Jan 16, 2015 at 3:19 PM, richard moorcroft <
> greattekkenmaster@xxxxxxxxx> wrote:
>
> Why is a power crush + frames??? That doesn't make sense,, it must at
> least be -10 or more,, not safe that is bad_,, if they are safe it can be
> abused alot
>   On Jan 16, 2015 2:59 PM, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
>
>  Nope. His pokes/flamingo mix up is nerfed to useless because Power Crush
> just beats everything out of his FLA stance. He can do lows in FLA to
> counter act Power Crush. But his lows in FLA is weak...also some Power
> Crush is pretty fast...so it might beat his FLA lows anyways...that's why i
> said Power Crush should all have the same frame or something...cos it's a
> little unfair that some character have better Power Crush than
> some...Lili's one launches and it's -12...Feng's is +frame on
> block...Paul's too...
>
>  His combo has always been high damage. But in Tekken...combo doesn't
> mean everything...if you can't land your launchers...your high damage
> combos just goes to waste...
>
>  On Fri, Jan 16, 2015 at 2:55 PM, richard moorcroft <
> greattekkenmaster@xxxxxxxxx> wrote:
>
> So they Nerf the guy,, but give him a combo that costs you your life after
> he pokes the hell out of you?? I call that a super buffed up character
>   On Jan 16, 2015 2:47 PM, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote:
>
>  He's kindda ridiculous in TTT2...d+3,4 being NC is nuts lolz 4,3/4,3~b
> FLA mix up. Only issue of Hwoarang is WS punishment. But other than that,
> he got a lot of tools during TTT2 that helps him a lot. Also i TTT2 health
> bar in Tag mode is lower...so Hwoarang's combo and poke does ridiculously
> high damage compare to other character...Because when i did 1v1 with
> Vic...d+3,4 does shit damage like in BR.
>
>
>  But i think it's more in-direct nerf to him in T7:
>
>  Removing Bound also removes his ability to combo off his FLA low trip.
>   u+3+4 now launches back turn...
>
>  But his combo potential is still top notch in T7. The new tailspin
> mechanic favors him. Saw a JFSR combo that is more than 70% of your
> life...Nuts.
>
>
>
>
>
>
>
>
>  ------------------------------
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