Re: [CPT-FGC] Re: Hi

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 18 Feb 2014 14:19:26 +0200

> Given this, I don't see how I could rate FFXII any worse than let's say

* FFVIII,*

*Fixed*


On Tue, Feb 18, 2014 at 1:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

> I think you're being too harsh on the game.  XIII was the worst one for me.
>
> XII environments were some of the best in the series, probably only beaten
> by XIV.  On a technical level it was about the same as X.  You can see this
> if you upscale both of them via an emulator.  You can't really make one
> look better than the other outside visual design.
>
> I have no idea what FFXII was about, but I can't remember X's story
> either.  I just know it has something to do with switching between
> dimensions.  VII was about Sin.  VIII was about Triple Triad.  I certainly
> don't remember anything about XIII except that Lightning is in there and
> there's a dude with an Afro.
>
> VI was the best.  Best characters, best story.
>
> Given this, I don't see how I could rate FFXII any worse than let's say
> FFXIII, which had the most retarded load times, unskippable Summon
> animations, and generally bland gameplay except for Triple Triad.  It was
> that stupid era where you could drop a dumb goth/emo kid into a story line,
> kill someone important and then call it a day.
>
>
>
> On Tue, Feb 18, 2014 at 1:44 PM, Donaldson, Alasdair <
> alasdair.donaldson@xxxxxxxxxx> wrote:
>
>>  Graphics? No, the graphics in X were better than XII.
>>
>>
>>
>> Also the story was horrible. It was imminently forgettable. In fact I
>> have trouble remembering who the bad guy was. Also I think they didn't know
>> what to do about the main character. It should've been that princess chick,
>> but instead they made a generic and personality free stock guy - Vaan.
>> Added to that they gave him a pigtailed personality free side kick, Penelo.
>> What exactly was her story? Do you remember anything about her character at
>> all? Do you remember anything about Vaan's character at all?
>>
>>
>>
>> The system was absolutely horrible for an RPG. You needed to assign
>> points so that your character could equip a hat. Nice. How retarded is your
>> character that they don't know how a hat works. Sigh.
>>
>>
>>
>> As a fight manager, it wasn't a bad idea. Set up the parameters, throw
>> the characters into a fight and just see how it goes. They'd already
>> started moving to the point where you didn't actually have to be present
>> for the game to progress.
>>
>>
>>
>> How was the music in 12? I don't remember that either. Man, was there
>> anything good in the game? Sigh.
>>
>>
>>
>> FF12 was the beginning of the end.
>>
>>
>>
>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> *On Behalf Of *Ilitirit Sama
>> *Sent:* 18 February 2014 1:34 PM
>>
>> *To:* cpt-fgc@xxxxxxxxxxxxx
>> *Subject:* Re: [CPT-FGC] Re: Hi
>>
>>
>>
>> It wasn't THAT bad.  Music was terrible compared to X, but the graphics
>> was good.  Only FF storyline that I liked anyway was VI.  VII and VIII were
>> too emo.
>>
>>
>>
>> On Tue, Feb 18, 2014 at 1:27 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>  XII wasn't good. The story was poor, the characters were shallow and
>> the fighting system was a joke.
>>
>> The biggest fight in the game - against the dragon thing with the
>> different phases - could be setup so that you could read through it.
>>
>>
>>
>> The voice acting for Balthier and Basche was good. Only thing I liked in
>> the game.
>>
>>
>>
>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> *On Behalf Of *Ilitirit Sama
>> *Sent:* 18 February 2014 1:24 PM
>> *To:* cpt-fgc@xxxxxxxxxxxxx
>>
>>
>> *Subject:* Re: [CPT-FGC] Re: Hi
>>
>>
>>
>> XII was OK but it was ruined by the auto combat system.  I remember once
>> powerlevelling with a combat pattern that I ran for 7 hours.
>>
>>
>>
>> On Tue, Feb 18, 2014 at 1:21 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
>> wrote:
>>
>> I just wish they would make a final fantasy.
>>
>> We haven't had one since FFX.
>>
>>
>> On 18/02/2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>> > I dislike it personally but it fits well in the game imo.
>> >
>> > Im fairly sure it would be impossible to do everything in 1st play
>> through
>> > tho, but its designed to be resplayed.  New game + style.
>> >
>> >> Date: Tue, 18 Feb 2014 13:10:34 +0200
>> >> Subject: Re: [CPT-FGC] Re: Hi
>> >> From: gieroadsteve@xxxxxxxxx
>> >> To: cpt-fgc@xxxxxxxxxxxxx
>> >>
>> >> time limit is another sqweenix full retard move.
>> >>
>> >> basically destroys the reason I like rpgs.
>> >>
>> >> do not want.
>> >>
>> >> On 18/02/2014, sameegh jardine <sameegh@xxxxxxxxx> wrote:
>> >> > Yeah, I also feel a bit unsettled by the idea of a countdown. I
>> suppose
>> >> > the
>> >> > idea is to encourage multiple playthroughs although the older FF
>> games
>> >> > managed to to encourage the player to do this without using that
>> >> > mechanism
>> >> > (mostly).
>> >> >
>> >> >
>> >> >
>> >> >
>> >> > On Tue, Feb 18, 2014 at 11:52 AM, Wynand-Ben
>> >> > <paashaasggx@xxxxxxxxxxx>wrote:
>> >> >
>> >> >> Yeap
>> >> >>
>> >> >> Game is good.  Better than I expected it to be.
>> >> >>
>> >> >> I just dislike the time limit tho.  I like spending ages running
>> >> >> around
>> >> >> everywhere looking for little things etc.  Time limit makes that
>> hard
>> >> >> :(
>> >> >>
>> >> >>
>> >> >> ------------------------------
>> >> >> Date: Tue, 18 Feb 2014 11:47:39 +0200
>> >> >>
>> >> >> Subject: Re: [CPT-FGC] Re: Hi
>> >> >> From: sameegh@xxxxxxxxx
>> >> >> To: cpt-fgc@xxxxxxxxxxxxx
>> >> >>
>> >> >>
>> >> >> Busy playing Lightning returns at the moment.
>> >> >>
>> >> >> So far it's pretty good, the music is especially nice - probably my
>> >> >> favourite out of the three games so far.
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Tue, Feb 18, 2014 at 10:56 AM, Donaldson, Alasdair <
>> >> >> alasdair.donaldson@xxxxxxxxxx> wrote:
>> >> >>
>> >> >>  @Ecco - have you also given up on FF14?
>> >> >>
>> >> >>
>> >> >>
>> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
>> >> >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> >> >> *On Behalf Of *euraima tobias
>> >> >> *Sent:* 18 February 2014 10:51 AM
>> >> >>
>> >> >> *To:* cpt-fgc@xxxxxxxxxxxxx
>> >> >> *Subject:* RE: [CPT-FGC] Re: Hi
>> >> >>
>> >> >>
>> >> >> Let me know when you on again and we make a garuda ex party
>> >> >>
>> >> >> On 18 Feb 2014 10:48, "Donaldson, Alasdair"
>> >> >> <alasdair.donaldson@xxxxxxxxxx>
>> >> >> wrote:
>> >> >>
>> >> >>  Cool.
>> >> >>
>> >> >> I need to get around to Garuda EX...
>> >> >>
>> >> >> Read the guide for Cutter's back when it was a lv50 dungeon.
>> >> >> Sounds...interesting.
>> >> >>
>> >> >>
>> >> >>
>> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
>> >> >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> >> >> *On Behalf Of *euraima tobias
>> >> >> *Sent:* 18 February 2014 10:43 AM
>> >> >> *To:* cpt-fgc@xxxxxxxxxxxxx
>> >> >> *Subject:* RE: [CPT-FGC] Re: Hi
>> >> >>
>> >> >>
>> >> >> @stu for cutters we just burn boss and healer kites adds yes. Its
>> >> >> really
>> >> >> easy playing tank pre-primals, you just position mob and read a book
>> >> >> or
>> >> >> something. Haven't got Qarn yet surprisingly, though I think its
>> like
>> >> >> you
>> >> >> said. just stand there.
>> >> >> War is fun but you can easily see the lack of defensive cooldowns.
>> >> >> Maybe
>> >> >> ill get a pocket pala too
>> >> >>
>> >> >> On 18 Feb 2014 10:27, "Donaldson, Alasdair"
>> >> >> <alasdair.donaldson@xxxxxxxxxx>
>> >> >> wrote:
>> >> >>
>> >> >>  @kahn - I've got Qarn and Cutter's unlocked for my pld, but haven't
>> >> >> run
>> >> >> then them yet. Just keep getting Brady's Longdrop in the roulette.
>> >> >>
>> >> >>
>> >> >>
>> >> >> Anyways, quick question here. I've run Qarn as dps and healer and
>> it's
>> >> >> a
>> >> >> pretty easy dungeon for them. Is there anything that the tank needs
>> to
>> >> >> worry about? In the last fight in Qarn, when the boss is almost dead
>> >> >> and
>> >> >> spawns 4 of those room mythral things, do I need to take one, or do
>> I
>> >> >> just
>> >> >> stand there tanking?
>> >> >>
>> >> >>
>> >> >>
>> >> >> Also for Cutter's first boss - the princess bug, is the healer
>> >> >> supposed
>> >> >> to
>> >> >> kite all the adds? I landed up doing that as a healer half the time
>> >> >> because
>> >> >> the dps guys were slack.
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx
>> >> >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> >> >> *On Behalf Of *sameegh jardine
>> >> >> *Sent:* 17 February 2014 9:16 PM
>> >> >> *To:* cpt-fgc@xxxxxxxxxxxxx
>> >> >> *Subject:* Re: [CPT-FGC] Re: Hi
>> >> >>
>> >> >>
>> >> >>
>> >> >> Yoko is the best.
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 9:12 PM, Nicholas Robertson-Muir <
>> >> >> nicmuir@xxxxxxxxx> wrote:
>> >> >>
>> >> >>  Thanks Lumi.
>> >> >>
>> >> >> Never knew that chick all the cosplayers were dressing up as until
>> >> >> now.
>> >> >>
>> >> >> Downloading...
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 9:01 PM, sameegh jardine <sameegh@xxxxxxxxx
>> >
>> >> >> wrote:
>> >> >>
>> >> >>  Have you watched Gurren Lagann yet? It's like Kill La Kill only
>> >> >> better.
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 8:49 PM, Nicholas Robertson-Muir <
>> >> >> nicmuir@xxxxxxxxx> wrote:
>> >> >>
>> >> >> I'm impressed with all the pointless death.
>> >> >> It's similar to the Warhammer novels in that respect. You just get
>> to
>> >> >> know/like a character, then they get offed. No fanfare, no excuses.
>> >> >> Just
>> >> >> ded.
>> >> >> Like real war, I guess.
>> >> >> There's other things that stay with me too. Like the decision making
>> >> >> process. There's no real right or wrong scenario, just the trust in
>> >> >> the
>> >> >> officer who has lasted the longest.
>> >> >> Enough praise, back to Kill la Kill.
>> >> >>
>> >> >> On 17 Feb 2014 20:36, "sameegh jardine" <sameegh@xxxxxxxxx> wrote:
>> >> >>
>> >> >>  Be prepared to wait at least another year and a bit, late 2015 if
>> >> >> we're
>> >> >> lucky else 2016 :(
>> >> >>
>> >> >>
>> >> >>
>> >> >> There are one shot episodes if you're looking for a little bit more,
>> >> >> nothing too special though.
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 7:32 PM, Ryan Williams <
>> ryan820509@xxxxxxxxx>
>> >> >> wrote:
>> >> >>
>> >> >>  *lol*
>> >> >>
>> >> >>
>> >> >>
>> >> >> Yep, seems like there are only 25 eps :( I want moar!
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 7:26 PM, Nicholas Robertson-Muir <
>> >> >> nicmuir@xxxxxxxxx> wrote:
>> >> >>
>> >> >> Is it wrong to feel an attraction to a female Titan?
>> >> >> There are only 25 episodes right?
>> >> >>
>> >> >> On 17 Feb 2014 18:33, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>> >> >>
>> >> >>  Bro, shit is legit *lol*
>> >> >>
>> >> >>
>> >> >>
>> >> >> I'm watching Episode 24 right now! :P
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 6:32 PM, Sean Carrington <
>> >> >> theseancarrington@xxxxxxxxx> wrote:
>> >> >>
>> >> >>  @Ryan : Attack on Titan is the real deal :D
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 6:31 PM, Ryan Williams <
>> ryan820509@xxxxxxxxx>
>> >> >> wrote:
>> >> >>
>> >> >>  You're welcome :)
>> >> >>
>> >> >>
>> >> >>
>> >> >> I won't be uploading anything else, but I'll hold on to the vids so
>> >> >> you
>> >> >> if
>> >> >> you want, you can copy everything on Saturday.
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Mon, Feb 17, 2014 at 6:18 PM, Stephen Scheidel
>> >> >> <gieroadsteve@xxxxxxxxx>
>> >> >> wrote:
>> >> >>
>> >> >>  Thanks for uploading the matches Sap.
>> >> >>
>> >> >>
>> >> >>
>> >> >> would still like to see the one me and Lumi play.
>> >> >>
>> >> >> I remember us dashing around like crazy.
>> >> >>
>> >> >>
>> >> >>
>> >> >> On 17 February 2014 16:01, Ashraf Barendse <
>> ashraf.barendse@xxxxxxxxx>
>> >> >> wrote:
>> >> >>
>> >> >> wut
>> >> >>
>> >> >>
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>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
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>
>

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