Ok:).
Colin
Sent from my iPhone
On 22 Nov 2019, at 15:25, tim foster (Redacted sender silverwings.stickz for
DMARC) <dmarc-noreply@xxxxxxxxxxxxx> wrote:
From a personal perspective:
Two reasons, first of all it wakes the flak up. We are a big target and flak
illuminates us if nought else. Second, the targets seem to render as alive
at distance (think this is because of the new 30km range, but I maybe the
only one who has that enabled) and they are not easily visible anyway. And if
we cannot see if dead or alive during the attack, how are the escorts going
to do any better? Especially as they are there to watch out for themselves
and keep our airspace clear. We may as well take extra bombers if they are
going to get that close and low.
Oh and third, they start the 3 minute timer off when they enter the zone. So
we spend another minute with a recce and then explanation. We may as well
make two runs.
Sweeping fighters forward doesnt actually deter enemy fighters, it merely
attracts them. The extra pair is nice, but we dont have the numbers for that.
Dont get me wrong, I know what you mean about sweeping fighters forward but
they start the clock and may even wake the flak. Its where game life differs
from real life.
Its not really what I meant though, if I hadnt missed the 3 bunkers at the
top and wasted a pair hitting the non existent main concentration we might
have cleaned the whole thing out.
Although personally more annoyed that it reported I ditched rather than
landed at an allied airfield.
TTFN
Stickz
On 22/11/2019 11:39, Colin Pack (Redacted sender bart_56 for DMARC) wrote:
Why not push your fighter cover forward not only to deter enemy fighters,
but get them to recce the targets also, so then you don’t attack dead
targets.
I am so glad you are all liking the P-38, Witch told you, you would, it
suits the squads game style so much, it is a very good aircraft.
Colin
Sent from my iPad
On 21 Nov 2019, at 17:15, tim foster (Redacted sender silverwings.stickz
for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> wrote:
last nights strike. We must have hit the one area all dead
--
if you dont live life on the edge you are taking up too much space