Yes, I know the uae4all dev, he's from Spain like me ;) uae4all was originally developed for Dreamcast, they use an optimized 68k core for SH-4 (SuperH family of proccesor) and x86 called FAME: http://www.m68k.com/fame/ Let's see, I love portable projects. That 68k core for ARM is interesting. On Tue, Oct 20, 2009 at 10:39 AM, Mustafa Tufan <mustafa.tufan@xxxxxxxxx> wrote: > uae4all is stripped down version of uae and is a500 only. > it's good enough for playing most of the games. > > i don't know if using notaz's cyclone is worth the effort but we may try > that after pandora is released. > > thanks, > > Mustafa "GnoStiC" Tufan > > On Mon, Oct 19, 2009 at 4:12 PM, timofonic timofonic <timofonic@xxxxxxxxx> > wrote: >> >> Hello. >> >> What about ARM machines (like Pandora *wink wink*? There are a nice >> 68k core (Cyclone) for them. >> >> Thero are uae4all, an UAE fork initially for Dreamcast. Maybe those >> forks can me merged into Mustafa's P-UAE? >> >> http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,72,122 >> http://criticalhippo.googlepages.com/uae4allgp2x >> http://chui.dcemu.co.uk/uae4all.html >> >> http://www.my-symbian.com/s60v3/software/applications.php?fldAuto=674&faq=11 >> http://code.google.com/p/uae-wii/ >> http://www.gamshi.com/uae4all.html >> http://ttyman.free.fr >> >> A similar approach to ScummVM could be very good, a framework for >> making multiplatform a lot easier. SDL is not the best way or possible >> on certain platforms as ScummVM project demoed in the great backend >> infraestructure for graphic adventure game engines. >> >> If you get interested in the idea and unable to locate the emails of >> dev, I can help you with it. >> >> Regards. >> >> On Mon, Oct 19, 2009 at 11:52 AM, Andrew 'Truck' Holland >> <truck@xxxxxxxxxx> wrote: >> > You, Toni, and I are all on GMT +2, so (: >> > >> > Yay, Git (: >> > >> > Ok, I will wait for the stuff and work on patching the wierd osX >> > 'framework' >> > into it tommorrow or later this week, depending on time. (sdl.framework) >> > >> > On Mo, 19 Okt 2009, Mustafa Tufan wrote: >> > >> >> i can take care of that tonight when i'm home and rls after midnight >> >> (i'm on >> >> GMT +2) .. so please wait for it :) >> >> >> >> -mustafa. >> >> >> >> On Mon, Oct 19, 2009 at 12:39 PM, Andrew 'Truck' Holland >> >> <truck@xxxxxxxxxx>wrote: >> >> >> >> > Ok, those of us on ppc machines (osX ppc, for example) don't have JIT >> >> > options, >> >> > so the #ifdef JIT thing is important (: >> >> > >> >> > ... >> >> > >> > >> > >> > >