[satanworship] Re: Losing the plot. WAS [Re: Re: descent into the depths, yet again]

  • From: Jason Proctor <jason@xxxxxxxxxxx>
  • To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
  • Date: Tue, 9 Sep 2014 15:56:20 -0700

yes, amazingly enough, a thorough account of the noise's origin and
trajectory is not immediately available.


On Tue, Sep 9, 2014 at 3:50 PM, Pete Ford <dmarc-noreply@xxxxxxxxxxxxx>
wrote:

> So the source of the sound remains a mystery then?
>
> Maybe we should take a look back up the tunnel...
>
>
> On September 9, 2014, at 2:00PM, Jason Proctor  wrote:
>
> with the exception of Ester, the party pivots as one in response to the
> scraping sound, but of a rapidly moving wall or other thing that will flush
> the party into the pit, there is no sign.
>
> Arfa alone hears the sound fade quickly into the distance.
>
>
> On Tue, Sep 9, 2014 at 1:30 AM, Jane Sales <jane@xxxxxxxxx> wrote:
>
>> Keep an eye on the skelly bobs.
>>
>> On 9 Sep 2014, at 07:06, Roger Nolan <rog@xxxxxxxxxx> wrote:
>>
>> just then, there is a scraping sound from the passageway behind you.
>>
>>
>> So it isn't AoD it's Evil Dead.
>>
>> Go on, what's behind us: turn round pointy stick primed.
>>
>> On 8 Sep 2014, at 20:50, Pete (Redacted sender "
>> tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>>
>> Amy of Darkness is behind us now?
>>
>> then rotate and expect to get pushed into the pit by some kind of moving
>> wall scenario...
>>
>>   ------------------------------
>>  *From:* Jason Proctor <jason@xxxxxxxxxxx>
>> *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> *Sent:*
>> *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
>> the depths, yet again]
>>
>> after a quick round of the blind leading the blind to find out who knows
>> the most of any recognisable language, it is Chump that emerges as the one
>> who could write the most stuff nobody else could read. whether he's faking
>> it or not...
>>
>> so, watching the skeleton army carefully, Chump edges forward and plucks
>> the book from the edge of the pit. it's thick, bound in black skin of some
>> kind, and usually closed by a belt and clasp which is currently open.
>>
>> Chump opens up the book and the party takes a look inside. the pages are
>> thick, old, and worn, and the dense, cryptic scrawl is not in an alphabet
>> anyone recognises, never mind a language.
>>
>> fortunately, this isn't Army of Darkness, so the skeletons remain
>> motionless.
>>
>> just then, there is a scraping sound from the passageway behind you.
>>
>>
>>
>>
>>
>>
>>
>> On Mon, Sep 8, 2014 at 8:09 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx> wrote:
>>
>> so, whomever can read the best - picks up the book and takes a look
>>
>> if they can read it then they do so :)
>>
>> stupid is as stupid does...
>>
>>   ------------------------------
>>  *From:* Jane Sales <jane@xxxxxxxxx>
>> *To:* satanworship@xxxxxxxxxxxxx
>> *Sent:* Monday, September 8, 2014 12:37 AM
>>
>> *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
>> the depths, yet again]
>>
>> Off you go then.
>>
>>
>>
>> On 8 Sep 2014, at 07:47, Roger Nolan <rog@xxxxxxxxxx> wrote:
>>
>> Who can read?
>>
>> Either way, it would be rude not to taunt the skeletons by not reading
>> the book.
>>
>> Sent from my iPhone
>>
>> On 8 Sep 2014, at 07:02, Jason Proctor <jason@xxxxxxxxxxx> wrote:
>>
>> dude, i'd be totally gutted
>>
>>
>>
>> On Sun, Sep 7, 2014 at 10:59 PM, Edward Marsden-Jones <
>> eddiemarsdenjones@xxxxxxxxxx> wrote:
>>
>> DM might be disappointed if we ignore it.
>>
>>
>>
>>
>> On 8 Sep 2014, at 09:16, Pete <dmarc-noreply@xxxxxxxxxxxxx> (Redacted
>> sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote:
>>
>> I think the obvious 'stupid teens in a woodcabin in the woods move'
>>
>> is to go pick up the book, open it and start to read out loud
>>
>>
>>
>>   ------------------------------
>>  *From:* Jason Proctor <jason@xxxxxxxxxxx>
>> *To:* "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> *Sent:* Sunday, September 7, 2014 7:11 PM
>> *Subject:* [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
>> the depths, yet again]
>>
>> ah this is a reply in Gav tradition. i remember the good old days of "if
>> Swamp is using his maul and he's down to less than 3 points in his left
>> leg, then.... however, if Chump has enough power for a Bladesharp 3.5, and
>> Cynfred and Ester have caused damage on 60% of melee rounds so far, then..."
>>
>>
>>
>>
>>
>>
>>
>> On Sun, Sep 7, 2014 at 6:59 PM, Gavin Walker <gavinw@xxxxxxxxxx> wrote:
>>
>> Stand still, run away, look at the book, set fire to everything, hit
>> things with scythes, all the while shooting things with arrows.
>>
>> Shoorely that was obvious? ;o)
>>
>> - G
>>
>>
>>
>> On 2014/09/08, at 12:44 PM, Jason Proctor wrote:
>>
>> > so, er..... what's the plan?
>> >
>> >
>> >
>> >
>> > On Fri, Sep 5, 2014 at 1:50 PM, Roger Nolan <rog@xxxxxxxxxx> wrote:
>> > Come on, there's only 150 of them - let's make it a fair stand up fight.
>> >
>> > On second thoughts I say we start running now.
>> >
>> > Sent from my iPhone
>> >
>> > On 5 Sep 2014, at 19:07, Pete (Redacted sender "
>> tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >
>> >> I'll take anything - tar may be nice...
>> >>
>> >> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> Sent:
>> >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
>> the depths, yet again]
>> >>
>> >> you mean did someone helpfully coat the floor with tar, something like
>> that?
>> >>
>> >>
>> >>
>> >>
>> >>
>> >> On Fri, Sep 5, 2014 at 11:01 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> there had to be weapons...
>> >>
>> >> does the floor of the pit look flammable at all?
>> >>
>> >> [pondering using oil again]
>> >>
>> >> ...
>> >>
>> >> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> Sent:
>> >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
>> the depths, yet again]
>> >>
>> >> [fx: measures self] could comfortably fit about 10 of me standing side
>> by side with a small gap between us in a 10m space
>> >>
>> >> edging forward (geddit?) you can see there is an end to the rows after
>> maybe 15 or so. there's something at the far rear of the cave but you can't
>> quite make it out.
>> >>
>> >> closing to 2m, you can make out that the skeletons are standing on the
>> floor of the pit. there are various loose pieces of armour and weapons
>> scattered at at the skeletons' feet.
>> >>
>> >>
>> >>
>> >>
>> >>
>> >>
>> >> On Fri, Sep 5, 2014 at 9:37 AM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> as soon as you touch the book...
>> >>
>> >> thy are about a meter wide? - some big dudes then
>> >>
>> >> well - there are waaaay too many for them all to animate and attack -
>> we would get massacred - and our kind DM would not be that brutal...
>> >>
>> >> Lets creep forwards and get a closer look - about 2m from the edge
>> (Cyn wants to see feet...)
>> >>
>> >> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> Sent:
>> >> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent into
>> the depths, yet again]
>> >>
>> >> currently, how they stand up is not clear.
>> >>
>> >> the cave is 10m wide and they are shoulder to shoulder. so, 10 in each
>> row. from where you are, there are ranks and ranks until the torchlight
>> gives out.
>> >>
>> >> how close are you getting to the skeletons to discover more stuff
>> about them?
>> >>
>> >> i'm assuming you're currently about 10m back from the edge. so from
>> this distance, it's just a book with a black cover.
>> >>
>> >>
>> >>
>> >>
>> >>
>> >> On Fri, Sep 5, 2014 at 5:49 AM, Edward Marsden-Jones <
>> eddiemarsdenjones@xxxxxxxxxx> wrote:
>> >> Agreed.
>> >>
>> >>
>> >>
>> >>
>> >> > On 5 Sep 2014, at 12:10, Roger Nolan <rog@xxxxxxxxxx> wrote:
>> >> >
>> >> > Agreed.
>> >> >
>> >> > Some more clarity:
>> >> > How are the skeletons managing to stand? Are they supported or are
>> they managing to stand on their own?
>> >> > How many? Ranks and ranks - how many in the first row?
>> >> >
>> >> > r
>> >> >
>> >> >> On 5 Sep 2014, at 08:14, Gavin Walker <gavinw@xxxxxxxxxx> wrote:
>> >> >>
>> >> >> Ooh! Ooh! Things have slowed down enough for me to agree!
>> >> >>
>> >> >> Yes! What Jane said.
>> >> >>
>> >> >> - G
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>> On 2014/09/05, at 6:05 PM, Jane Sales wrote:
>> >> >>>
>> >> >>> Quick examine of the book, from where we stand, while we wait for
>> the others.
>> >> >>>
>> >> >>> Sent from my iPad
>> >> >>>
>> >> >>>> On 4 Sep 2014, at 23:20, "Pete" <dmarc-noreply@xxxxxxxxxxxxx>
>> (Redacted sender "tadcastervalentino@xxxxxxxxx" for DMARC) wrote:
>> >> >>>>
>> >> >>>> depends on how close we are right now - I'm proposing we fire
>> from where we stand (looks up to check for hanging cages etc.)
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> all the visible skeletons are easily within missile range. as to
>> whether you'll hit anything...
>> >> >>>>
>> >> >>>> but i'm *asking* you. how close are you getting to skeletons?
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Sep 4, 2014 at 2:45 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> >>>> sounds like we are close enough to spread out and unleash a
>> volley of badly aimed projectiles?
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> before Chump (a) burns the place down and/or (b) unleashes the
>> hordes of hell
>> >> >>>>
>> >> >>>> how close are you getting to the skeleton horde?
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Sep 4, 2014 at 2:39 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> >>>> indeed - waiting on teh
>> >> >>>>
>> >> >>>> Aye and
>> >> >>>>
>> >> >>>> Nay count
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> i think we'll have a adjournment until more players are active :-)
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Sep 4, 2014 at 1:52 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> >>>> I'd suggest cobbing oil over them all and lighting them up
>> >> >>>>
>> >> >>>> but then we might get attacked my animated flaming skeletons!
>> >> >>>>
>> >> >>>> any good bowmen up for a headshot?
>> >> >>>>
>> >> >>>> I have a sling somewhere...
>> >> >>>>
>> >> >>>> all in favour - say Aye
>> >> >>>>
>> >> >>>> ...
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> thanks to the edge, you can only see as far down as collarbones,
>> no weapons currently in view. the skulls do not have helmets.
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Sep 4, 2014 at 1:46 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> >>>> well I had used my mapmaking to assume that the skulls were the
>> tops of skeletons, can we see if they have weapons?
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> the passageway opens out into a relatively narrow cave (maybe 10m
>> wide). after about 5m or so, the floor drops off into a pit which is the
>> width of the cave. now you're a little closer... the skulls aren't
>> floating, they are perched on top of full skeletons. they stand shoulder to
>> shoulder across the cave, with rows of them going back as far as the torch
>> will show.
>> >> >>>>
>> >> >>>> and yes, there is a black object which looks to be a book, close
>> to the edge.
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Sep 4, 2014 at 1:24 PM, Pete <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> >>>> so there is a book at the edge of a drop off
>> >> >>>>
>> >> >>>> past that - maybe floating are a series of skulls?
>> >> >>>>
>> >> >>>> how many can we count?
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> the spherical objects are about football sized, but you can only
>> see the tops of them. note they are not on the ground, they are past the
>> edge where the tunnel falls away.
>> >> >>>>
>> >> >>>> then the torch light reflects in a particular way and you can
>> make out a little detail on the first row. the spherical objects are skulls.
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Sep 4, 2014 at 11:31 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>> an array you say?
>> >> >>>>
>> >> >>>> well then I think I know how to deal with that now ...
>> >> >>>>
>> >> >>>> anyone for a warding spell?
>> >> >>>>
>> >> >>>> do we know about them?
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> in time-honoured tradition (as dictated by the yellowing,
>> tattered marching order email, from 2000 or so), Arfa leads the way,
>> followed by Cynfred, Ester, and Chump, with Splut in the tail-gunner
>> position.
>> >> >>>>
>> >> >>>> as you cautiously continue down the tunnel, you notice that it is
>> getting colder. also, there is a faint smell of decaying flesh in the air,
>> but it's musty, as though ancient. the hairs on lesser adventurers' skin
>> would be standing up by now, but this party is too hardcore for all that*
>> >> >>>>
>> >> >>>> a little way later, the tunnel begins to widen into a cave, and
>> the floor seems to drop away. the musty smell is almost overwhelming. the
>> dust and dirt on the floor here seems to have been recently disturbed, and
>> up ahead, just before the drop, there is a black object on the ground.
>> >> >>>>
>> >> >>>> a little further, you recognise that the black object seems to be
>> a book, and it's close to the edge. past the edge, you see, right at the
>> end of the torch's throw, an array of spherical objects at roughly ground
>> level. the array is in precise arrangement, and spans the width of the cave
>> and disappears into the distance past your ability to see.
>> >> >>>>
>> >> >>>> hairs beginning to stand up, regardless of core level, at this
>> point. very cold in the cave. you're about 20m from the edge.
>> >> >>>>
>> >> >>>> *the dice said so
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Thu, Sep 4, 2014 at 10:11 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>> yus
>> >> >>>>
>> >> >>>> though shivery is a new attribute
>> >> >>>>
>> >> >>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> is the party going all shivery and shit?
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Wed, Sep 3, 2014 at 10:34 AM, Jason Proctor <jason@xxxxxxxxxxx>
>> wrote:
>> >> >>>> missing comma indicates that this is now a Traveller conversation
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>> On Wed, Sep 3, 2014 at 10:33 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>> you just fumble your map making DM????
>> >> >>>>
>> >> >>>> :)
>> >> >>>>
>> >> >>>> From: Edward Marsden-Jones <eddiemarsdenjones@xxxxxxxxxx>
>> >> >>>>
>> >> >>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>> Sent:
>> >> >>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>
>> >> >>>> Nope, mattlebat a seems to have another unexplored tunnel next to
>> it.
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>
>> >> >>>>> On 3 Sep 2014, at 21:29, Jason Proctor <jason@xxxxxxxxxxx>
>> wrote:
>> >> >>>>>
>> >> >>>>> i assume Swamp means the shivery passage? he pokes his head a
>> bit further but the passage continues for some way ahead.
>> >> >>>>>
>> >> >>>>> the rest of the party arrive at the shivery/crabster passage
>> intersection without incident...
>> >> >>>>>
>> >> >>>>>
>> >> >>>>> On Wed, Sep 3, 2014 at 9:42 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>> Bad Ideas r Us
>> >> >>>>>
>> >> >>>>> From: Roger Nolan <rog@xxxxxxxxxx>
>> >> >>>>> To: satanworship@xxxxxxxxxxxxx
>> >> >>>>> Sent:
>> >> >>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re:
>> descent into the depths, yet again]
>> >> >>>>>
>> >> >>>>> …and before we get off track again:
>> >> >>>>>
>> >> >>>>> In the absence of any anything even approaching real leadership,
>> Cynfred will agree with the shivery passage plan - even though I think it’s
>> a spectacularly bad idea.
>> >> >>>>>
>> >> >>>>> r
>> >> >>>>>
>> >> >>>>>
>> >> >>>>>
>> >> >>>>>> On 3 Sep 2014, at 08:08, Roger Nolan <rog@xxxxxxxxxx> wrote:
>> >> >>>>>>
>> >> >>>>> 8 bit games graphics are very popular with the kids these days.
>> >> >>>>>
>> >> >>>>> r
>> >> >>>>>
>> >> >>>>>> On 3 Sep 2014, at 00:15, Jason Proctor <jason@xxxxxxxxxxx>
>> wrote:
>> >> >>>>>>
>> >> >>>>>> these are hacked iPhone pictures of printouts of Claris Works
>> documents with maps originally drawn on a Newton and imported into my
>> Powerbook Duo shortly after i left Insignia...
>> >> >>>>>>
>> >> >>>>>> so vintage, yes
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 4:12 PM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>>> gah - there it is!
>> >> >>>>>>
>> >> >>>>>> looks like it's of a certain vintage that one...
>> >> >>>>>>
>> >> >>>>>> :)
>> >> >>>>>>
>> >> >>>>>> I like the sound of the 'shivery passage' - anyone for that one?
>> >> >>>>>>
>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>>>> Sent:
>> >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re:
>> descent into the depths, yet again]
>> >> >>>>>>
>> >> >>>>>> everyone stunned by the first mattlebat in a while?
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 3:07 PM, Jason Proctor <
>> jason@xxxxxxxxxxx> wrote:
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 2:58 PM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>>> holding ...
>> >> >>>>>>
>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>>>> Sent:
>> >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re:
>> descent into the depths, yet again]
>> >> >>>>>>
>> >> >>>>>> swamp follows the crabsters out of the tunnel. they turn left
>> as one, and go charging up the tunnel at full bore for about 50m or so,
>> before taking a rapid left turn into a dead end cave littered with crabster
>> shells. the live ones vanish into a small hole in the wall ahead.
>> >> >>>>>>
>> >> >>>>>> swamp manages to stamp some stragglers and declares the battle
>> won, but the war still going.
>> >> >>>>>>
>> >> >>>>>> backtracking, he discovers another tunnel offshoot, sloping
>> downward a little. something about the air in this tunnel gives him a
>> little shiver.
>> >> >>>>>>
>> >> >>>>>> hold on, mattlebat coming through...
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 11:45 AM, Jason Proctor <
>> jason@xxxxxxxxxxx> wrote:
>> >> >>>>>> arfa takes off in pursuit of the cast of crablets. a few
>> seconds after his torch fades off to the left there is the distinctive
>> sound of chitin cracking.
>> >> >>>>>>
>> >> >>>>>> search of the cave reveals nothing at all beyond scorpion man
>> detritus. if he lived here, he owned nothing.
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 11:38 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>>> so that didn't work...
>> >> >>>>>>
>> >> >>>>>> search the cave with the dead scorp-man in it for clues - troll
>> footprints and the like
>> >> >>>>>>
>> >> >>>>>> tracking?
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>>>> Sent:
>> >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re:
>> descent into the depths, yet again]
>> >> >>>>>>
>> >> >>>>>> what is the exact thing you're trying to assume?
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 10:32 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>>> do I have a 'sense troll' skill?
>> >> >>>>>>
>> >> >>>>>> if not, I'll take a guess using mapmaking
>> >> >>>>>>
>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>>>> Sent:
>> >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re:
>> descent into the depths, yet again]
>> >> >>>>>>
>> >> >>>>>> well since you volunteered that Hadarim was in the caves, the
>> assumption was that the trolls might be here too... somewhere
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 10:29 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>>> so we are looking for the remains to two dead trolls - or we
>> are to find them in jail somewhere ...
>> >> >>>>>>
>> >> >>>>>> and we chose to explore some caves for some reason...
>> >> >>>>>>
>> >> >>>>>> Lets gather moss
>> >> >>>>>>
>> >> >>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>>>> Sent:
>> >> >>>>>> Subject: [satanworship] Re: Losing the plot. WAS [Re: Re:
>> descent into the depths, yet again]
>> >> >>>>>>
>> >> >>>>>> :-)
>> >> >>>>>>
>> >> >>>>>> all hail the mighty Stan!
>> >> >>>>>>
>> >> >>>>>> ok so... tl;dr... Humph took some dark root beer up to the
>> grogge shoppe, and was imprisoned when someone sensed chaos on it. the
>> party went up there to argue his case, and mostly succeeded thanks to their
>> Mapmaking skills. the deal with the trolls is that they will release him on
>> receipt of quality information as to the fate of two trolls who were
>> accompanying Hadarim the Lhankor Mhy priest from Crabtown back to Alone.
>> >> >>>>>>
>> >> >>>>>> (Hadarim was originally imprisoned with you when SW started,
>> and mysteriously died shortly thereafter in the tunnel before the fight
>> with Karvik.)
>> >> >>>>>>
>> >> >>>>>> ring any bells? thought not.
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>> On Tue, Sep 2, 2014 at 10:19 AM, Pete <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>>> Stanworship
>> >> >>>>>>
>> >> >>>>>> :)
>> >> >>>>>>
>> >> >>>>>> From: Roger Nolan <rog@xxxxxxxxxx>
>> >> >>>>>> To: satanworship@xxxxxxxxxxxxx
>> >> >>>>>> Sent:
>> >> >>>>>> Subject: [satanworship] Losing the plot. WAS [Re: Re: descent
>> into the depths, yet again]
>> >> >>>>>>
>> >> >>>>>>> So Humph is in a jail in crabtown (where it took us around 4
>> years to wrestle a troll) - and we have to do something to prove he is
>> innocent of the chaos beer I think?
>> >> >>>>>>
>> >> >>>>>> I flippantly said something about moss earlier but wasn’t there
>> something about moss used to flavour the beer? Should we scrape some off
>> then head back?
>> >> >>>>>>
>> >> >>>>>> I’ve tried dredging the Stanworship archives but it’s about 90%
>> trying to debug Pete’s mail and then most of the the rest is kittens
>> dressed as Cuthulu.
>> >> >>>>>>
>> >> >>>>>> r
>> >> >>>>>>
>> >> >>>>>>> On 2 Sep 2014, at 17:51, Pete (Redacted sender "
>> tadcastervalentino@xxxxxxxxx" for DMARC) <dmarc-noreply@xxxxxxxxxxxxx>
>> wrote:
>> >> >>>>>>>
>> >> >>>>>>> cat sized then?
>> >> >>>>>>>
>> >> >>>>>>> or cow sized
>> >> >>>>>>>
>> >> >>>>>>> I'd suggest cow sized for a herd
>> >> >>>>>>>
>> >> >>>>>>> ...
>> >> >>>>>>>
>> >> >>>>>>> So Humph is in a jail in crabtown (where it took us around 4
>> years to wrestle a troll) - and we have to do something to prove he is
>> innocent of the chaos beer I think?
>> >> >>>>>>>
>> >> >>>>>>> close?
>> >> >>>>>>>
>> >> >>>>>>> From: Jason Proctor <jason@xxxxxxxxxxx>
>> >> >>>>>>> To: "satanworship@xxxxxxxxxxxxx" <satanworship@xxxxxxxxxxxxx>
>> >> >>>>>>> Sent:
>> >> >>>>>>> Subject: [satanworship] Re: descent into the depths, yet again
>> >> >>>>>>>
>> >> >>>>>>> they *are* larger, so they're a herd
>> >> >>>>>>>
>> >> >>>>>>> if they were *even* larger, they'd be a club-sized gig
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>> On Tue, Sep 2, 2014 at 9:10 AM, Roger Nolan <rog@xxxxxxxxxx>
>> wrote:
>> >> >>>>>>> And if they were larger?
>> >> >>>>>>>
>> >> >>>>>>> r
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>>> On 2 Sep 2014, at 15:54, Jason Proctor <jason@xxxxxxxxxxx>
>> wrote:
>> >> >>>>>>>>
>> >> >>>>>>>> if they were smaller, they'd be a swarm
>> >> >>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>> On Mon, Sep 1, 2014 at 9:24 PM, Pete Ford <
>> dmarc-noreply@xxxxxxxxxxxxx> wrote:
>> >> >>>>>>>> Do insects come in herds then?
>> >> >>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>> On September 1, 2014, at 4:18PM, Jason Proctor wrote:
>> >> >>>>>>>>
>> >> >>>>>>>> the second left turn goes round a sharp right-hand corner and
>> gradually starts to slope downward. as you carefully proceed, the air
>> becomes drier, and the stench of ripe chaos fruit begins to give way to
>> another, much fainter but no less putrid aroma - rotting flesh.
>> >> >>>>>>>>
>> >> >>>>>>>> fortunately the party's ace Mapmaking skills confirm that the
>> smell is faint because it's distant in time rather than space, and
>> shouldn't get much worse. these skills also allow Chump, Splut, and Arfa to
>> assume that the cave at the bottom of this slope is the site of the defeat
>> of the scorpion man guard during the original incursion.
>> >> >>>>>>>>
>> >> >>>>>>>> after some discussion you decide to proceed slowly. beyond
>> the torches, the blackness is total. beyond heavy breathing and the
>> occasional forced fart from Chump to lighten things up, the silence is
>> similarly absolute. after a few minutes of cautiously edging down the
>> passage, the floor levels out.
>> >> >>>>>>>>
>> >> >>>>>>>> eventually the torches illuminate the crushed and splintered
>> body of a scorpion man in the small cave at the foot of the passage. his
>> chest has been caved in by a succession of blows from a blunt instrument,
>> and he is missing several legs. the expression on the remains of his face
>> is one of anger and frustration.
>> >> >>>>>>>>
>> >> >>>>>>>> as the torch grows nearer, a herd of smallish shiny
>> multi-legged insects rapidly abandons the corpse.
>> >> >>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>>
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
>> >> >>>>>>
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