I've got a small conundrum and want to discuss it with you guys to see if anyone has any ideas. Basically, I want to start distributing the new Engine, Editor and levels from the web site, but I don't want casual visitors downloading these yet (because they are debug builds, and the map isn't finished). I also don't want to post the entire binary package as a zip because it's too big, and I don't want to post a "patch" as I did the other day. What should I do? Should I create a new "branch" to the Auto-Update client, so you can click the "Debug" checkbox and download the new binaries? (This means anyone can get them.) Should I create a new Auto-Update area for members only (change the URL in the Auto-Update client and download different files). Any suggestions? Darryl