[pythian] Re: CODE - Maps

  • From: Darryl Long <pythianproject@xxxxxxx>
  • To: pythian@xxxxxxxxxxxxx
  • Date: Sun, 14 Jul 2002 14:28:42 -0700

 I've noticed the texture was off in the player model. but haven't 
looked into it yet. The map I'm using looks fine to me.  No missing 
anything.  Perhaps you are using a map that is older and not being 
loaded properly.  I'll make sure all the maps in CVS are up to date.

mike@xxxxxxxxxxxxx wrote:

>OK, I've committed some Cal3D fixups. On my build the level is wierded up, 
>with no floor and some of the buildings are missing bits. Is this just my 
>computer, or is it a known problem? I've noticed also that the old keyframe 
>model of the player no longer has textures. However, the engine is loading the 
>texture okay, and binding and drawing the shader just fine, so I was wondering 
>if this was related to any of the other problems
>
>
>  
>



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