I think morrowind water effect is just a simple pixel / vertex shader supported by the Ge-force 3 and 4 ( TI ). ----- Original Message ----- From: "kk" <krauspe@xxxxxxx> To: <pythian@xxxxxxxxxxxxx> Sent: Sunday, July 14, 2002 9:56 AM Subject: [pythian] Re: PROJECT - New PC > > > Well, not strictly necessary, but I got my new PC built and working > > today. I'l try out the engine on my GeForce4. > > Morrowind's water effects are incredible. Kamil, you were saying > > something about low framerates in Morrowind, how do you show framerate? > > Then we can compare notes. > > I don't remember saying anything about morrowind. > > Anyway, later if we reimplement our original ROAM engine, we could make a > very real water effect. I mean we could use ROAM terrain engine to render > waves by using a dynamic heightmap... we would use special rules to move > waves (circles) in a bitmap which would be used to render the watter. This > means that if you throw a stone into water a new wave will be created > followed by rendering it. I think it would be a good effect. We could > eventually add also an animated texture for water. > > > >