Ken, I know it would be easy to write. <smile It is a question of finding the time to write it. As you say, mysql would be a good way to go and that is exactly how I am thinking of going. I know visual basic .net so was thinking of writing the engine in that language. However, I wonder would using python or perl help in this implementation? Pranav -----Original Message----- From: programmingblind-bounce@xxxxxxxxxxxxx [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Ken Perry Sent: Sunday, November 30, 2008 10:21 PM To: programmingblind@xxxxxxxxxxxxx Subject: RE: Looking for a free or open source gaming engine Well what you are talking about is very easy to write with something like Php, pearl, or python and Apache. It don't even have to be xml if you use mysql with them. You could modify any of the mud bases to do this but the truth is writing this from scratch would be an easy adventure. Ken -----Original Message----- From: programmingblind-bounce@xxxxxxxxxxxxx [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Pranav Lal Sent: Saturday, November 29, 2008 9:52 PM To: programmingblind@xxxxxxxxxxxxx Subject: RE: Looking for a free or open source gaming engine Hi, I am not looking for anything very sophisticated. All I want is some kind of online engine that I can run on my server. All I need the engine to do is to play game books. So, the engine would need to pass an XML file, present a scenario to the user and give the user a developer customisable amount of choices. Once the user chooses a particular choice, the next scenario should be presented to the user. Pranav __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind