[ian-reeds-games] Re: problems with game freezing with new maps

  • From: "Victorious" <dtvictorious@xxxxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 26 Oct 2013 09:44:50 +0800

Hi Austin

Your best bet is to wait for Ian to get back to game development to fix the
problem if you are already using the latest development version.

Victorious

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Austen Perry
Sent: Saturday, October 26, 2013 9:06 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: problems with game freezing with new maps

hi,
the fifty cal and burst sounds arent currently set up, so yeah.
for the freeze, i know for a fact it's not my computer cause i've got
a computer built spacificaly for video games, and has  a verry large
ram, as well as a lot of prosessing power as i play a lot of games,
with a lot of sound and what not.
i've never had any problem with any other game freezing like this, so
i am under the conclusion that the game engine cant handle the amount
of units or something.
i'm not realy sure.
anyway, kind of disapointed tb does this, i honestly think its going
to cramp my style for these maps lol.
anyway, back to aa, so adicted rofl thats the main reason i left
working on tb earlier was due to aa and the massive change to files
and that i would have to spend weeks switching all the file formats
over from the old version.
guess i'll see, i will say that this will probably be discontinued
unless i can figure something out, and since there are so many things
stopping me from making both shadows abound and operation black web i
probs won't be on here much with anything.

austen

On 10/25/13, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
> Hi Austen,
> For some reason, the fifty cal gun and burst sound do not play on my
> computer.
> I am not sure why this is.
>
> al
>
> -----Original Message-----
> From: ian-reeds-games-bounce@xxxxxxxxxxxxx
> [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Austen Perry
> Sent: Friday, October 25, 2013 3:09 PM
> To: ian-reeds-games@xxxxxxxxxxxxx
> Subject: [ian-reeds-games] problems with game freezing with new maps
>
> hi all,
> i've been working on my operation black web maps, and am running in to a
> problem.
>
> for some reason, when i make the map everything is fine, all units are
> looking good etc.
> when i go to play the map, when it's the enemies turn it takes its turn,
> but
> their are long pauses in between moves and sometimes it take the song
> playing to end until the enemies turn ends even though it's not actualy
> doing anything.
> then, i just made my fifth test map, which is based off of a cia type
> escape
> mission where your trapped without any gear and have to make your way out.
> when i ended my turn, the enemy never took theirs, and 20 to 30 minutes
> later i had to close tb.
> i tried remove unsceen and unexplored to see what was giong on, but half
> the
> units would move then pause, then a unit, pause then nothing.
> i took out a duck skill on the most common enemy unit as i thought that
> could be the proble, it's just a defense skill like defensive stance or
> whatever, but nothing knew happend.
> so for the time, my knewest map is unplayable which stinks cause its mor
> along the lines of the stuff i am planning for this map pack.
> can anyone take a look and see if they can find anything?
> note their are a ton of items units structures and more, so going through
> and looking at them could help.
> the first test map is a map more for aircraft and evasion, the second i
> haven't tested much but is a jungle asalt.
> the third is an island based mission where you have to make your own
> aircraft to counter attack the enemies and then find a way to first make
> troops then get them across to the enemy island.
> the 4th is a strict aircraft mission, currently undefeatable as it was
> intended to test the f29 fighting capability against a mass hord of r33's.
> the last one is a mission where your only character is stuck in an enemy
> base and has to escape, first by jumping over traps then finding eq and
> using it to escape.
> this one is cool, or will be if it ever works as you need fuel to use a
> car,
> a bribe to get cars or units on your side to use them and all the eq is
> scattered so starting out you'll be limited.
> also i notice that even though i have a capacity on vehicles for carrying
> units, more than the capacity of units are able to board and disembark
from
> the craft, is this a scrip bug?
> thanks.
> heres the link,,
> https://dl.dropboxusercontent.com/u/18725707/operation%20black%20web.zip
>
> austen
>
>
>
>



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