Hi Austen, First, I am glad to try out these new maps! I really like this series. Secondly, there seems to be a memory leak or something like that from what has been explained. I think people who have a lot of ram do not have this problem, but mostly it seems to be that maps larger then 20x20 and with a lot of items , or a game that takes a long time to complete might suffer the worse effects of this problem. I think someone suggested to save the game often, and exit completely out of the game and restart it every once in a while will help, but it never seemed to help me, so I don't know. Ian is aware of the problem, but I am not sure what he plans to do with it, cause I think he said that he doesn't iknow if it was something he did or if it is a problem with the programming software...I don't know, all that goes right over my head. Maybe someone knows a bit better what the issue is on list? al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Austen Perry Sent: Friday, October 25, 2013 3:09 PM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] problems with game freezing with new maps hi all, i've been working on my operation black web maps, and am running in to a problem. for some reason, when i make the map everything is fine, all units are looking good etc. when i go to play the map, when it's the enemies turn it takes its turn, but their are long pauses in between moves and sometimes it take the song playing to end until the enemies turn ends even though it's not actualy doing anything. then, i just made my fifth test map, which is based off of a cia type escape mission where your trapped without any gear and have to make your way out. when i ended my turn, the enemy never took theirs, and 20 to 30 minutes later i had to close tb. i tried remove unsceen and unexplored to see what was giong on, but half the units would move then pause, then a unit, pause then nothing. i took out a duck skill on the most common enemy unit as i thought that could be the proble, it's just a defense skill like defensive stance or whatever, but nothing knew happend. so for the time, my knewest map is unplayable which stinks cause its mor along the lines of the stuff i am planning for this map pack. can anyone take a look and see if they can find anything? note their are a ton of items units structures and more, so going through and looking at them could help. the first test map is a map more for aircraft and evasion, the second i haven't tested much but is a jungle asalt. the third is an island based mission where you have to make your own aircraft to counter attack the enemies and then find a way to first make troops then get them across to the enemy island. the 4th is a strict aircraft mission, currently undefeatable as it was intended to test the f29 fighting capability against a mass hord of r33's. the last one is a mission where your only character is stuck in an enemy base and has to escape, first by jumping over traps then finding eq and using it to escape. this one is cool, or will be if it ever works as you need fuel to use a car, a bribe to get cars or units on your side to use them and all the eq is scattered so starting out you'll be limited. also i notice that even though i have a capacity on vehicles for carrying units, more than the capacity of units are able to board and disembark from the craft, is this a scrip bug? thanks. heres the link,, https://dl.dropboxusercontent.com/u/18725707/operation%20black%20web.zip austen