[haiku-development] Re: Joysticks in Haiku
- From: Sean Collins <smc.collins@xxxxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Tue, 22 Mar 2011 22:28:44 +0000
Carwyn wrote:
Is this relying solely on the Bjoystick implementation ? because the xbo360 controller has 2 analog sticks and the driver only exposes 1 of those and the other is treated as a left right.Hi All, A new version of the XBOX 360 Controller driver is available here http://www.cemist.f2s.com/xbox360_driver-0.2.zipIn the device folder are the BJoystick files from haiku which i have modified, it seems to function properly so it may be of interest to add to haiku.Carwyn
Otherwise it does work with the madcatz controller now. If it can't be included with Haiku for whatever reason plase host it on Haikuware. Maybe it'll stimulate some game developers to get joysticks working !
Sean
- References:
- [haiku-development] Re: Joysticks in Haiku
- From: Carwyn
- [haiku-development] Re: Joysticks in Haiku
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- » [haiku-development] Re: Joysticks in Haiku - Sean Collins
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- » [haiku-development] Re: Joysticks in Haiku - Adrien Destugues
- » [haiku-development] Re: Joysticks in Haiku - Stephan Aßmus
- » [haiku-development] Re: Joysticks in Haiku - mmlr@xxxxxxxx
- » [haiku-development] Re: Joysticks in Haiku - Carwyn
- » [haiku-development] Re: Joysticks in Haiku - Carwyn
- » [haiku-development] Re: Joysticks in Haiku - Sean Collins
- » [haiku-development] Re: Joysticks in Haiku - Carwyn
- » [haiku-development] Re: Joysticks in Haiku - Sean Collins