[haiku-development] Re: Joysticks in Haiku

  • From: Enrique Medina Gremaldos <quiqueiii@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Tue, 8 Mar 2011 10:11:39 +0100

With current usb hid infrastructure should be an easy task. I've added
support for tablet devices, have to polish code a bit before upload the
patch.

2011/3/8 Stephan Aßmus <superstippi@xxxxxx>

> Am 08.03.2011 02:51, schrieb Carwyn:
>
>  Here is some code that works on the original BeOS,  the testjoy app
>> from usb_0.50 joystick driver works with this code, when this code is
>> compiled with the testjoy.cpp.  Ignore the hack nature of the code as
>> it's been created by using the debugger and seeing how the original
>> BJoystick worked.
>>
>
> Both of your mails don't seem to contain a question, but I assume the
> problem is that the Haiku BJoystick implementation and/or backend don't
> behave like in BeOS R5, or aren't compatible with existing applications? I
> don't really have an oppinion about whether it is worth to be behavior
> compatible, but the BJoystick backend should definitely use the existing USB
> HID driver infrastructure nowadays. IIRC, there was some discussion about
> how to achieve this a while back, either in this list (search the archives),
> or within a Trac ticket.
>
> Best regards,
> -Stephan
>
>

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