[gameprogrammer] Re: Need for comment & suggestion : Night Raid

  • From: Christian Rick <rick@xxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Mon, 12 Sep 2005 11:56:26 +0200

Hi,

I tried your game using SUN's 64bit JDK 1.5 for windows and it worked fine. If you compile it using 1.5 the JRE will complain if you try to run it using a previous version of Java. The best way around this it to compile it to a different target, in this case Java 1.4. Unless you have been using any of the new features of the 1.5 release such as generics that is.

Regarding the game itself, the things I found lacking was a way of telling if the helicopters had been hit already and the use of different keys to do the related things. Instead of using cntrl and the arrow keys for menu navigation and game play you use different combinations of keys for everything. Starting the game with enter, shooting with cntrl, quitting with E and resuming with enter.

Perhaps a next step could be loading levels from a file instead of having them as a class file so that you can extend the game without recompiling?

Regards
/Christian

At 04:08 2005-09-12, you wrote:
yes i have finally finished my game using java, it's called Night Raid.

Now i need all the comment (and suggestion) from you guys, especially you who using linux since this game is haven't been tested in linux.

I develop it using JDK 1.50_04 so i don't know if it work on 1.4 version of JDK, maybe someone on this list is still using it.

you can get it here :

<http://www.a3rex.info/download/NightRaid/NightRaid.zip>http://www.a3rex.info/download/NightRaid/NightRaid.zip

and the source is here :

<http://www.a3rex.info/download/NightRaid/NightRaid_source.zip>http://www.a3rex.info/download/NightRaid/NightRaid_source.zip

but first let me warn you guys, the game didn't even look like a professional game :p

TiA

--
       Ade Anom A
[<http://www.a3rex.info>http://www.a3rex.info]

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