On 9/13/05, Christian Rick <rick@xxxxxxxxxx> wrote: > > Hi again, > > >i have thought it before. At first i would like to turn the copter (and > the > >player) color to red if it got hit, but i don't know any way to do it > beside > >using another sprite (red colored sprite) it would be great if i didn't > have > >to add another sprite. > > Perhaps animating the copter a bit more when it has been hit, just rotate > the image a few times to make new sprites while loading the coper images, > thus letting it wobble. The wobblier the copter is, the more hits has it > taken? hmmm nice idea (at least for me :p ) but actually on the top of each sprite i have put a "life bar" so each time it got hit, the bar length decreased. But maybe it's hard to notice :) i'll try your idea, as soon as i got a chance. :) in the meanwhile, right now i'm try to improve the key used in the game. but have a problem with it. what i want to do is, i press the ESC to pause the game and then if i want to quit i press ESC button once more. But right now, what happen is when i press ESC to pause directly quit the game :( -- Ade Anom A [http://www.a3rex.info]