[gameprogrammer] Re: Interesting commentary for independent game developers
- From: Engin Çalar <engincalar@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 31 Mar 2005 10:42:30 +0300
yes that would be nice,but i sometimes think that working with some of
my best friends would be better,like a small company..
On Tue, 29 Mar 2005 18:07:45 -0800, Kevin Jenkins
<gameprogrammer@xxxxxxxxxx> wrote:
> Nice link. I'm not very satisfied with working for a huge company on
> AAA games. It's something I always wanted until I got it and realized
> how little difference I make.
>
> I think sometime in the future I will start my own company making very
> small games and market them myself through downloads. I won't make much
> money but I'll be happy doing what I got into the industry for.
>
> Bob Pendleton wrote:
>
> > http://terranova.blogs.com/terra_nova/2005/03/burn_baby_burn.html
> >
> > I don't know if you folks have been following the anti-industry flames
> > that came out the GDC, it has been interesting in a "very rich person
> > crying over a hang nail" sort of way. The above link has a lot to say
> > about how to do *real* *successful* independent game development.
> >
> > Worth a read.
> >
> > Bob Pendleton
>
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Just say the words , your wish is my comment..
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- » [gameprogrammer] Re: Interesting commentary for independent game developers
- » [gameprogrammer] Re: Interesting commentary for independent game developers
- » [gameprogrammer] Re: Interesting commentary for independent game developers
- » [gameprogrammer] Re: Interesting commentary for independent game developers
- [gameprogrammer] Re: Interesting commentary for independent game developers
- From: Bob Pendleton
- [gameprogrammer] Interesting commentary for independent game developers
- From: Bob Pendleton
- [gameprogrammer] Re: Interesting commentary for independent game developers
- From: Kevin Jenkins