My idea for a IA in a Fighting game or Shooting game is this: Fighting Game Player punches CPU. CPU Learn block or Dodge any punch move. Player Kicks CPU. CPU lear block or Dodge any move Player puches cpu cpu blocks PLayer kicks CPU CPU blocks Player try to punch CPU. CPU attack first. My idea is make something for CPU keep learning every variant of Player move. And whit a Shoot'em up: 1st time: I shoot A. 2nd time:I shoot A but A rolls left and I fail. Them I aim to left an Shoot A. Do you understand what I mean??? -- Este mensaje ha sido analizado por MailScanner en busca de virus y otros contenidos peligrosos, y se considera que está limpio. For all your IT requirements visit: http://www.transtec.co.uk