--- Chris Nystrom <cnystrom@xxxxxxxxx> wrote: > I know it is quite common for the AI to cheat in an attempt to make > the game more challenging for the players. I had a friend quit > playing > Civilization when he figured out that the AI was cheating. It was > quite easy to see. For example, triremes have to stay near the > coast > or they sink, but every once in a while you would catch the AI > triremes plowing across the ocean. > > So the next best thing is if your AI is going to cheat, try to make > it > cheat in a way that the human player does not notice! Yeah, that royally annoyed me as well when I finally heard about that. It made me wonder if it really was that hard to make the game challenging enough with the computer following the same rules. I couldn't get anywhere with that game on anything reasonably difficult. Robbert de Groot Looking for the perfect gift? Give the gift of Flickr! http://www.flickr.com/gift/ --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html