Re: [foxboro] FOXDRAW HELP PLEASE....

  • From: RAKESH DASH <rakeshinxs@xxxxxxxxx>
  • To: foxboro@xxxxxxxxxxxxx
  • Date: Thu, 17 May 2012 23:41:05 +0530

Thanks Alex and Tom. That would help. I will try it out.
Just one more question real quick..
Can i pop up a message box when the operator clicks on a button.
For eg. Are you sure ? etc..
Thanks for all your help and a quick response..

Regards,
- Rakesh


On Thu, May 17, 2012 at 2:00 AM, Badura, Tom <tbadura@xxxxxxxxxx> wrote:

> Rakesh,
>
> We do exactly as you and Alex describe - use one generic overlay for
> multiple devices.  We set the P1,P2,P3,etc variables as required in a DM
> Command Pick Action and then open the overlay with the ov command.  One
> word of caution - if you open multiple overlays using the same Px variables
> the values will be changed with each new overlay opened.  That is, if you
> set P1 = C1:B1.P1 for Overlay 1 and then set P1 = C2:B2:P2 when opening
> Overlay 2 the value will be changed for Overlay 1.  This can be a definite
> problem if you use the values for any control action.  We work around this
> by including a close -all command prior to the ov command so only one
> overlay will be open at a time.  Perhaps Alex or some of the other gurus
> could comment or have additional suggestions on this practice.
>
> Below is an example of the DM Command script for the overlay pick on the
> main graphic.
>
> = P1 EVP01:YY20_CBOL
> = P2 EVP01:YY20
> = P3 EVP01:SC20_FAULT
> = P4 EVP01:SC20
> close -all
> ov \usr\plenco\overlays\GDEV_VFDovl -l UR
>
> Note:  Reference the contents of the variable in a dynamic or action in
> the overlay use $Px.
> To reference the text of the variable in a text contents dynamic just us
> Px (no $).
>
> Tom Badura
> Plastics Engineering Company
> tbadura@xxxxxxxxxx
>
>
> -----Original Message-----
>
> Re: one indication object which has to change color on two conditions (
> i.e Global variable x=1 or y=1 )
>
> FoxView can't do logic or arithmetic on connected variables. To get it to
> work with one variable, you need to put both conditions into one. The most
> common mechanism is to add an MCIN block, set its IOMOPT to 0, and connect
> the two discrete inputs to one of its input parameters. FV would be
> attached to it.
>
>
> Re: I want to pass some text string from main screen to faceplate screen
> i.e I have many similar objects in main screen
>
> Yes. The P1, P2, P3 variables (and the PICK1 and PICK2 variables) can be
> used for this. To get the text into the variable, configure it to do this:
>
> = PICK1 @
>
> Or
>
> = P1 @
>
> This is take the text and store it into P1. Tie your FP/overlay to P1 and
> you should get what you want.
>
> The difference is PICK1x get reset to "garbage" text when you change
> displays and Px does not.
>
> Get a copy of B0193DF to see the full set of variables and commands.
>
> Regards,
>
> Alex Johnson
>
> -----Original Message-----
> Subject: [foxboro] FOXDRAW HELP PLEASE....
>
> Hi there,
> I am new to Foxdraw and I have the below two requirement which I am unable
> to execute/implement.
> Need your help here.
> 1) I have created one indication object which has to change color on two
> conditions ( i.e Global variable x=1 or y=1 ). I know I can create two
> objects, overlap them and then give visibility. But what If I want to
> achieve this in one object only.
> 2) I want to pass some text string from main screen to faceplate screen
> i.e I have many similar objects in main screen.
> When I click on any object, same faceplate would open. When I click on
> first object, the faceplate heading text has to be a1, When i click on the
> second object, the same faceplate would open with heading text as b1 and so
> on. Is there anyway i can pass this string a1, b1 etc through some variable
> and use this variable as animation in the faceplate.
>
> Please help in the above two matter. Appreciate an early response on the
> subject.
>
> Regards,
> - Rakesh
>
>
>
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