[ddots-l] Re: Sound forge question

  • From: "D!J!X!" <megamansuperior@xxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Sun, 1 Nov 2009 23:55:00 -0500

O good, see? There goes your answer lol. Explain to the man how to do it
Nic...

D!J!X! 

-----Original Message-----
From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Nick Dotson
Sent: Sunday, November 01, 2009 11:53 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Sound forge question

Since SF 6, there has been non-destructive editing, and the ability to undo,
and, as you said, keep back ups so you can go back because you listened to
what you did two weeks ago, and really preferred what you liked 3 weeks ago.

(grin)

Nick

----- Original Message -----
From: "D!J!X!" <megamansuperior@xxxxxxxxxxx>
To: <ddots-l@xxxxxxxxxxxxx>
Sent: Sunday, November 01, 2009 10:46 PM
Subject: [ddots-l] Re: Sound forge question


> Don't know if my message got through, but I believe that in sf all effects
> are distuctive, meaning you can't insert one and remove it later, once you
> apply and save you can't  go back and remove the plug. I thought that
> inserting them in the fx chain would make it more like sonar, but I don't
> think this is the case. That's why before you start work on a project you
> should save the original as a copy so that you can always go back and edit
> the original...
>
> D!J!X!
>
> -----Original Message-----
> From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] 
> On
> Behalf Of neville
> Sent: Sunday, November 01, 2009 9:58 PM
> To: ddots-l@xxxxxxxxxxxxx
> Subject: [ddots-l] Re: Sound forge question
>
> Okay I guess what you're saying is that I should  delete and start over. I
> don't have a problem with that. So I am understanding that all the affects
> are destructive since there doesn't seem to be a way to undo what you've
> done after closing a project.
>
> Thanks for the response.
>
> May the peace of God that passes all understanding guard your heart and 
> mind
> in Christ Jesus
>
> God Bless You!
>
> email neville@xxxxxxxxxxxxxxxx
>
> Website
> http://www.nevillepeter.com
>
> phone number 407-222-4488
>
>
> -----Original Message-----
> From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] 
> On
> Behalf Of Gordon Kent
> Sent: Sunday, November 01, 2009 7:05 PM
> To: ddots-l@xxxxxxxxxxxxx
> Subject: [ddots-l] Re: Sound forge question
>
> Hello:
> You probably didn't get a response because nobody knows the answer.  I 
> have
> never tried inserting a real time effect in sound forge.  Since I mainly 
> use
> sound forge for mastering, I only use plug-ins as destructive effects.
> Gord
> ----- Original Message -----
> From: "neville" <neville@xxxxxxxxxxxxxxxx>
> To: <ddots-l@xxxxxxxxxxxxx>
> Sent: Sunday, November 01, 2009 5:43 PM
> Subject: [ddots-l] Re: Sound forge question
>
>
>>I sent this message to the list and got no response Are you guys
>>getting my  emails? What's going on? .
>>
>>
>> May the peace of God that passes all understanding guard your heart
>> and mind in Christ Jesus
>>
>> God Bless You!
>>
>> email neville@xxxxxxxxxxxxxxxx
>>
>> Website
>> http://www.nevillepeter.com
>>
>> phone number 407-222-4488
>>
>>
>> -----Original Message-----
>> From: ddots-l-bounce@xxxxxxxxxxxxx
>> [mailto:ddots-l-bounce@xxxxxxxxxxxxx]
>> On
>> Behalf Of neville
>> Sent: Friday, October 30, 2009 6:03 PM
>> To: ddots-l@xxxxxxxxxxxxx
>> Subject: [ddots-l] Sound forge question
>>
>> Hey I just purchased sound forge 10 and I have a question. How do I
>> get back to a plugin after I've inserted it? I inserted a limiter and
>> now I'm trying to open it again to change the preset, but I can't seem
>> to figure out how to do that.
>>
>> In Sonar we have an affects bin. What do we have in Sound Forge that
>> will allow us to access the plugin once it has been inserted?
>>
>> Oh and I wanted to let you guys know that I didn't start having this
>> problem with the VC64 before installing Sound Forge. Another thing I
>> noticed is that now in my list of audio affects there are all these
>> affects that came with Sound Forge. Also in sound Forge I can see all
>> the Sonar affects. Is there some kind of check box in Sonar or Sound
>> Forge that needs to be checked before I can access the Sound Forge
>> pluggins in Sonar and Sonar pluggins in Sound forge?
>>
>> May the peace of God that passes all understanding guard your heart
>> and mind in Christ Jesus
>>
>> God Bless You!
>>
>> email neville@xxxxxxxxxxxxxxxx
>>
>> Website
>> http://www.nevillepeter.com
>>
>> phone number 407-222-4488
>>
>>
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>
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