Answer to johnny cage and sonya dying in mk9? http://www.eventhubs.com/images/2014/jun/10/cassie-cage-and-kotal-kahn-revealed-mortal-kombat-x-different-versions-each-character-shown-1/ On Wed, Jun 11, 2014 at 1:14 AM, Manase Zote <bmlzote@xxxxxxxxx> wrote: > I love it :D > > On Wed, Jun 11, 2014 at 12:30 AM, Di Lhong <numotd@xxxxxxxxx> wrote: > > Nintendo is the clear winner of E3 so far: > > > > https://www.youtube.com/watch?v=8KLQz-7gCnI > > > > > > On Tue, Jun 10, 2014 at 11:56 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > >> > >> i would get ps4 for this game: > >> > >> https://www.youtube.com/watch?v=UEJ6QgMGMdA > >> > >> lolz > >> > >> > >> On Tue, Jun 10, 2014 at 10:42 PM, Manase Zote <bmlzote@xxxxxxxxx> > wrote: > >>> > >>> Her best overheads are is F+mk fast 50 dmg and EX mallet smash(+4), > >>> while F+mp is also decent for being +3 on hit but very slow though. > >>> > >>> On Tue, Jun 10, 2014 at 10:12 PM, Ashraf Barendse > >>> <ashraf.barendse@xxxxxxxxx> wrote: > >>> > soz, I meant rhino horn (qcf+mk) > >>> > yep, you'll only be able to punish big moves like dp's with st HP > into > >>> > rhino > >>> > horn into ultra. > >>> > > >>> > Agree, definitely need to play her very poking based, since her > >>> > pressure > >>> > with regards to frames is not there. > >>> > You can start mixing up with overheads once the guy is too scared to > >>> > press > >>> > buttons or reversal. > >>> > > >>> > > >>> > > >>> > > >>> > On Tue, Jun 10, 2014 at 10:05 PM, Manase Zote <bmlzote@xxxxxxxxx> > >>> > wrote: > >>> >> > >>> >> What's qcf+mp? > >>> >> I know rhino horn(hcf+mk) is a meterless juggle to ultra but your > >>> >> opponent has to be standing or else you get punished because rhino > >>> >> horn whiffs duckers. > >>> >> Standing HP sucks compared to crouching HP because it's way too > >>> >> slow(13 frames) and it whiffs duckers and whiffs after focus attack > >>> >> crumpled opponents and some dizzy ones too, while crouching HP is > >>> >> faster (9 frames) and forces stand so that rhino horn connect. > >>> >> Now she needs meter to do any kind of damage. > >>> >> She has no pressure of any kind so this makes her a read type of > >>> >> character with strict footsie tools because she cannot mount any > >>> >> pressure. > >>> >> So players with good reactions for punishment and abare skills since > >>> >> she cannot apply any kind of pressure will destroy her. > >>> >> > >>> >> On Tue, Jun 10, 2014 at 9:50 PM, Ashraf Barendse > >>> >> <ashraf.barendse@xxxxxxxxx> wrote: > >>> >> > yep, the original arcade version had different balancing, and no > >>> >> > Decapre. > >>> >> > When USF came out on console, the added the new changes and > Decapre > >>> >> > to > >>> >> > the > >>> >> > arcade version. > >>> >> > > >>> >> > cr HP with Elena used to be cancelable, but not any more. You can > >>> >> > cancel > >>> >> > st > >>> >> > HP tho. > >>> >> > A nice punish is st HP>qcf MP>Ultra 1. No need for super meter and > >>> >> > it > >>> >> > gives > >>> >> > 560 damage. > >>> >> > > >>> >> > I've been practicing her intended hit confirm off cr lk. the cr lk > >>> >> > into > >>> >> > cr > >>> >> > lp is actually surprisingly easy for a 1 frame link, it has a nice > >>> >> > easy > >>> >> > rhythm. > >>> >> > The cr lp into cr mp is bit harder, but substituting the cr mp for > >>> >> > far > >>> >> > st lk > >>> >> > makes it much easier but gives less damage. > >>> >> > > >>> >> > I feel sorry for Dee Jay players tho. He was already so whack, > then > >>> >> > they > >>> >> > buffed his recovery on lk sobat from -5 to -3, but took away it's > >>> >> > lower > >>> >> > body > >>> >> > invincibilty, so now he can't blow up crouch tech with that move. > >>> >> > > >>> >> > > >>> >> > > >>> >> > On Tue, Jun 10, 2014 at 9:38 PM, Di Lhong <numotd@xxxxxxxxx> > wrote: > >>> >> >> > >>> >> >> Nintendo is doing well with their announcement. They focus more > on > >>> >> >> gameplay than graphics. > >>> >> >> > >>> >> >> Maybe it's because of the issue with NicoNico and Nintendo. > >>> >> >> > >>> >> >> > >>> >> >> On Tue, Jun 10, 2014 at 9:31 PM, Di Lhong <numotd@xxxxxxxxx> > wrote: > >>> >> >>> > >>> >> >>> Is there difference in elena between arcade and console? cos in > >>> >> >>> arcade > >>> >> >>> i > >>> >> >>> saw cr.hp to rhino horn...while consoles you can't... > >>> >> >>> > >>> >> >>> It's a bit odd to have 2 different versions out...maybe they can > >>> >> >>> update > >>> >> >>> the arcade version > >>> >> >>> > >>> >> >>> > >>> >> >>> On Tue, Jun 10, 2014 at 9:28 PM, Ashraf Barendse > >>> >> >>> <ashraf.barendse@xxxxxxxxx> wrote: > >>> >> >>>> > >>> >> >>>> Her sweep seems good as well. Nerfed slide doesn't seem too > bad. > >>> >> >>>> She has 2 overhead command normals that I know of. > >>> >> >>>> f mk is semi fast. and f mp gets you a combo afterwards but is > >>> >> >>>> slower. > >>> >> >>>> > >>> >> >>>> > >>> >> >>>> On Tue, Jun 10, 2014 at 9:23 PM, Manase Zote < > bmlzote@xxxxxxxxx> > >>> >> >>>> wrote: > >>> >> >>>>> > >>> >> >>>>> Ah c.lp, c.lk is not 1 frame it's 2 :) > >>> >> >>>>> > >>> >> >>>>> On Tue, Jun 10, 2014 at 9:18 PM, Manase Zote < > bmlzote@xxxxxxxxx> > >>> >> >>>>> wrote: > >>> >> >>>>> > Ah c.lp, c.mp is 1 frame and c.lp, c.lk is a 1 frame link, > >>> >> >>>>> > c.lk, > >>> >> >>>>> > c.lp > >>> >> >>>>> > also a 1 frame link. > >>> >> >>>>> > I think FP, c.lp is also a 1 frame link another one is after > >>> >> >>>>> > mallet > >>> >> >>>>> > smash(hcb+PP) and from her f+mp(overhead), c.lp. > >>> >> >>>>> > So far most of her significant links that lead to great > damage > >>> >> >>>>> > are > >>> >> >>>>> > 1 > >>> >> >>>>> > frame :'( > >>> >> >>>>> > > >>> >> >>>>> > On Tue, Jun 10, 2014 at 9:10 PM, Ashraf Barendse > >>> >> >>>>> > <ashraf.barendse@xxxxxxxxx> wrote: > >>> >> >>>>> >> Blanka has a weird hitbox. A lot of combos miss on Elena as > >>> >> >>>>> >> well, > >>> >> >>>>> >> from what > >>> >> >>>>> >> I've read, due to her low stance and the way she moves back > >>> >> >>>>> >> and > >>> >> >>>>> >> forth. > >>> >> >>>>> >> > >>> >> >>>>> >> Justin Wong has been doing well with Elena, but she seems > >>> >> >>>>> >> like a > >>> >> >>>>> >> tricky > >>> >> >>>>> >> character to play. Deadly with meter though. The > pre-console > >>> >> >>>>> >> changed > >>> >> >>>>> >> version > >>> >> >>>>> >> in Japanese arcades was definitely better. > >>> >> >>>>> >> Kazunoko was destroying people with her. Sucks that they > made > >>> >> >>>>> >> her > >>> >> >>>>> >> hit-confirms from crouching lk 1-frame links now. > >>> >> >>>>> >> > >>> >> >>>>> >> > >>> >> >>>>> >> On Tue, Jun 10, 2014 at 9:02 PM, Manase Zote > >>> >> >>>>> >> <bmlzote@xxxxxxxxx> > >>> >> >>>>> >> wrote: > >>> >> >>>>> >>> > >>> >> >>>>> >>> Copy and paste job... > >>> >> >>>>> >>> > >>> >> >>>>> >>> > >>> >> >>>>> >>> On Tue, Jun 10, 2014 at 8:55 PM, Ilitirit Sama > >>> >> >>>>> >>> <ilitirit@xxxxxxxxx> > >>> >> >>>>> >>> wrote: > >>> >> >>>>> >>> > So yeah I mentioned earlier this week that Heat is based > >>> >> >>>>> >>> > on > >>> >> >>>>> >>> > real > >>> >> >>>>> >>> > events. > >>> >> >>>>> >>> > Well, someone did it before them and... > >>> >> >>>>> >>> > > >>> >> >>>>> >>> > https://www.youtube.com/watch?v=iFsPDzSbgts#t=56m50s > >>> >> >>>>> >>> > > >>> >> >>>>> >>> > Seriously Michael Mann? You couldn't even switch the > >>> >> >>>>> >>> > dialogue > >>> >> >>>>> >>> > up > >>> >> >>>>> >>> > a > >>> >> >>>>> >>> > little > >>> >> >>>>> >>> > bit? > >>> >> >>>>> >>> > >>> >> >>>>> >>> > >>> >> >>>>> >>> > >>> >> >>>>> >>> > ========================================================================= > >>> >> >>>>> >>> You are subscribed to the Cape Town Fighting Game > Community > >>> >> >>>>> >>> mailing > >>> >> >>>>> >>> list. > >>> >> >>>>> >>> > >>> >> >>>>> >>> //www.freelists.org/list/cpt-fgc > >>> >> >>>>> >> > >>> >> >>>>> >> > >>> >> >>>>> > >>> >> >>>>> > >>> >> >>>>> > >>> >> >>>>> > ========================================================================= > >>> >> >>>>> You are subscribed to the Cape Town Fighting Game Community > >>> >> >>>>> mailing > >>> >> >>>>> list. > >>> >> >>>>> > >>> >> >>>>> //www.freelists.org/list/cpt-fgc > >>> >> >>>> > >>> >> >>>> > >>> >> >>> > >>> >> >> > >>> >> > > >>> >> > >>> >> > ========================================================================= > >>> >> You are subscribed to the Cape Town Fighting Game Community mailing > >>> >> list. > >>> >> > >>> >> //www.freelists.org/list/cpt-fgc > >>> > > >>> > > >>> > ========================================================================= > >>> You are subscribed to the Cape Town Fighting Game Community mailing > list. > >>> > >>> //www.freelists.org/list/cpt-fgc > >> > >> > > > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc >