It's the best shit ever, yeah ye!!! On Tue, Jun 10, 2014 at 4:36 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> wrote: > Started the anime of Jojo's > > So manly! > > > On Tue, Jun 10, 2014 at 4:29 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >> >> I'm sure Kabal, Kenshi and Noob are stronger zoners than anyone in >> Injustice :D >> To counter zoning abuse you have teleports/amour/(Jade's invincibility >> state) in MK so it's all good :) >> >> On Tue, Jun 10, 2014 at 4:13 PM, Nicholas Robertson-Muir >> <nicmuir@xxxxxxxxx> wrote: >> > There was WAY more zoning too. >> > >> > >> > On Tue, Jun 10, 2014 at 4:12 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >> >> >> I don't think it's just the dash speed. I feel the game's pacing isn't >> >> the >> >> same as MK9. It feels sluggish. Maybe it's because you played Grundy. >> >> But >> >> the wager does kill the game flow. >> >> >> >> >> >> On Tue, Jun 10, 2014 at 4:03 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >> wrote: >> >>> >> >>> The cosmetic stuff like trait has no technical effect imo. It simply >> >>> groups your character defining element to a specific button. >> >>> >> >>> There is nothing less or more technical about Injustice than there is >> >>> with MK. >> >>> >> >>> >> >>> Also injustice feels slow due to slow dashes imo. MK has very quick >> >>> dashes that can be cancelled. Like doing Dash1Dash1Dash1 etc for some >> >>> combos (Nightwolf). >> >>> >> >>> In injustice you are lucky if can still combo agter a dash and then >> >>> usually only if you do some kind of freeze/bounce type move. >> >>> >> >>> >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 15:56:10 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> Hmmm true. I'd prefer the game to be technical than "cosmetic". >> >>> >> >>> I personally feel Injustice is more cosmetic than technical...there >> >>> are >> >>> some strong point of the game (giving everyone similar form of >> >>> overheads >> >>> (f+3) is nice. >> >>> >> >>> Another thing that i fear is the speed of the game...Injustice feels >> >>> slower than MK9. >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 3:52 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> I agree, I said earlier they should keep it the same. >> >>> >> >>> Adding a trait button is nothing more of a "cosmetic" change if >> >>> anything >> >>> else. >> >>> >> >>> Whether they add it or keep the same would have no impact in the end >> >>> if >> >>> they cant balance the properties of the moves regardless of how they >> >>> are >> >>> executed. >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 15:45:06 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> Then they should fix the characters and moveset before introducing >> >>> something new... >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 3:43 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> Imbalancing character moves or systems makes a game imbalanced >> >>> >> >>> A trait button cant make the game imbalanced. >> >>> >> >>> If they make the "trait" moves imbalanced then yes its a problem. >> >>> >> >>> They can just as easily fuck up and imbalance the non-trait moves and >> >>> get >> >>> the exact same effect. >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 15:36:52 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> Ok. to simplify what i'm trying to say. MK9's system is fine as it is. >> >>> Introducing Injustice's trait system can make the game imbalance... >> >>> >> >>> I enjoyed MK9 a lot. Didn't like Injustice so much because there is no >> >>> ground zero for everyone. >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 3:31 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >>> >> >>> That sounds like a lazy system... >> >>> >> >>> SF4 and TTT2 doesn't have such system. IF you can't do a multithrow, >> >>> it's >> >>> your fault. >> >>> >> >>> Trait system make things harder to balance the game. Grundy is big and >> >>> slow but he makes up for it with damage which should be more than >> >>> enough. >> >>> Why does he need a button for multi-throw? In Tekken, they balance out >> >>> by >> >>> giving everyone have AT LEAST some sort of punishment (eg. Jabs) >> >>> making >> >>> everyone's jab 10frame. Big characters may have worst sidestepping but >> >>> they >> >>> make up in damage and range. It's all innate mechanics, didn't need to >> >>> rely >> >>> on special or button to make them strong. SF balance out things by >> >>> walkspeed, health, stun, etc. >> >>> >> >>> MK9 is imbalance in terms on frame data and damage. Which can be fixed >> >>> easily if they want to. >> >>> >> >>> Injustice on the other hand, feels very imbalance because of the >> >>> character design in the beginning. Catwomen vs GL or Supes is just >> >>> retarded...And if they buff Catwomen somehow specifically for GL or >> >>> Supes...it might introduce more issues to characters she already have >> >>> advantage with in the beginning. >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 3:18 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> Every trait doesnt have to be a "mode" >> >>> >> >>> Grundies trait is 3 different throws. >> >>> Arrows trait loads one of 3 different elemental arrows and fires them >> >>> pressed without directional inputs. >> >>> Others are stance changes or temporary buffs >> >>> >> >>> It can be used for anything they wish with any kind of input >> >>> difficulty. >> >>> Normal moves, specials, stances etc. >> >>> >> >>> Why does trait suddenly mean you give people uneeded stuff? >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 15:08:55 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> It's like saying, suddenly capos can avoid all moves from 1 button, >> >>> kaz >> >>> gets CH all the time...etc. If it's only kaz who gets it then, kaz >> >>> probably >> >>> will have some clear disadvantage when he's not in steroid mode. The >> >>> whole >> >>> steroid system for ALL characters will make it harder to balance the >> >>> game >> >>> properly. Characters that have strong normals and specials already >> >>> shouldn't >> >>> get steroids... >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 3:00 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> I dont see how it matter really >> >>> >> >>> The end result is the same. >> >>> >> >>> They would be equally unique with or without the trait system. All it >> >>> does is alter the inputs, it doesnt magically make your character more >> >>> or >> >>> less unique. >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 14:56:48 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> Sacrificing 1 button just for Trait and having 1,2,3 as light medium, >> >>> heavy is a bit meh...prefer 1,2 to be punches 3,4 being kicks (don't >> >>> need to >> >>> be left right, can be light medium too) >> >>> >> >>> Also we should rely on trait system to make a character unique. their >> >>> normals and specials should be more than enough. >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 2:54 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> What difference does it make if its done via trait or other button? >> >>> >> >>> The effect is the same. You still do the input for the skill. >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 14:49:32 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> In the gameplay vid, scorpion did some weird fire power up move? >> >>> please >> >>> no trait system...if it's part of his specials then it's ok (like >> >>> Jade's >> >>> Projectile Negation thing) >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 2:46 PM, Donaldson, Alasdair >> >>> <alasdair.donaldson@xxxxxxxxxx> wrote: >> >>> >> >>> Reiko. >> >>> From: Nicholas Robertson-Muir [mailto:nicmuir@xxxxxxxxx] >> >>> Sent: Tuesday, June 10, 2014 02:44 PM South Africa Standard Time >> >>> >> >>> To: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> >> >>> Subject: Re: USF4 changes! >> >>> >> >>> Cyber Zombie Netherrealm Day-Wolf? >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 2:42 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> Cyber Nightwolf! >> >>> >> >>> ________________________________ >> >>> From: alasdair.donaldson@xxxxxxxxxx >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> Subject: Re: USF4 changes! >> >>> Date: Tue, 10 Jun 2014 12:41:09 +0000 >> >>> >> >>> >> >>> I hope we don't get a long list of crappy dlc characters again. >> >>> From: Wynand-Ben [mailto:paashaasggx@xxxxxxxxxxx] >> >>> Sent: Tuesday, June 10, 2014 02:39 PM South Africa Standard Time >> >>> >> >>> To: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> >> >>> Subject: RE: USF4 changes! >> >>> >> >>> Zombi Nightwolf shall rise from his grave! >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 14:36:20 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> He dead. >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 2:34 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> Buff Nightwolf! >> >>> >> >>> ________________________________ >> >>> From: alasdair.donaldson@xxxxxxxxxx >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> Subject: Re: USF4 changes! >> >>> Date: Tue, 10 Jun 2014 12:31:59 +0000 >> >>> >> >>> >> >>> Or Sonya or Cage... >> >>> Oddly enough none of us mained the broken characters. >> >>> >> >>> From: Di Lhong [mailto:numotd@xxxxxxxxx] >> >>> Sent: Tuesday, June 10, 2014 02:29 PM South Africa Standard Time >> >>> To: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> >> >>> Subject: Re: USF4 changes! >> >>> >> >>> Nina chainthrow breakers is utter useless...you can break those chains >> >>> and dmg nina lolz. >> >>> >> >>> Not sure how we can balance out the whole breaker issue. Shouldn't >> >>> revolve the whole game mechanism just because a few characters from >> >>> MK9 had >> >>> issues. Why don't just buff them instead? >> >>> >> >>> If you play characters in the same tier list, the game plays fine. >> >>> It's >> >>> only when you choose those crazy mofos like kenshi, kung lao, kabal, >> >>> etc. >> >>> your lower tiered characters suffer. >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 2:23 PM, Donaldson, Alasdair >> >>> <alasdair.donaldson@xxxxxxxxxx> wrote: >> >>> >> >>> Nina has breakers that start chain throws. >> >>> MK9 had a lot wrong with it, but I really enjoyed the game. >> >>> From: Nicholas Robertson-Muir [mailto:nicmuir@xxxxxxxxx] >> >>> Sent: Tuesday, June 10, 2014 02:20 PM South Africa Standard Time >> >>> To: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> >> >>> Subject: Re: USF4 changes! >> >>> >> >>> I'm with Paas. >> >>> The "breakers" have been a cop-out. >> >>> A breaker that starts a new combo would be so cool. Why has no-one >> >>> done >> >>> it? >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 2:16 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> Nah fuck MK9 combo breakers >> >>> >> >>> The whole mechanic is fucked up imo. From being useless to OP >> >>> depending >> >>> in who you are playing etc. >> >>> >> >>> ________________________________ >> >>> From: numotd@xxxxxxxxx >> >>> Date: Tue, 10 Jun 2014 13:42:08 +0200 >> >>> >> >>> Subject: Re: USF4 changes! >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> >> >>> Combo breakers are fine in MK9. >> >>> >> >>> Don't just copy injustice...that game is meh compare to MK9. It's like >> >>> BR4 compare to BR3...one is an actual fighting game...another is a >> >>> showcase >> >>> of power/special game... >> >>> >> >>> >> >>> On Tue, Jun 10, 2014 at 1:39 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> wrote: >> >>> >> >>> I just hope they remove or change the combo breakers in MK9 work >> >>> completely. >> >>> >> >>> Would not mind them just copying Injustice in that department. >> >>> >> >>> >> >>> Better balance would be a huge plus aswell :P >> >>> >> >>> > Date: Tue, 10 Jun 2014 13:34:09 +0200 >> >>> >> >>> > Subject: Re: USF4 changes! >> >>> > From: bmlzote@xxxxxxxxx >> >>> > To: cpt-fgc@xxxxxxxxxxxxx >> >>> > >> >>> > You mean this. lol >> >>> > >> >>> > https://www.youtube.com/watch?v=UxUIx7vMY4Y >> >>> > >> >>> > I everyone still has the same walk speed, jump, running mechanic and >> >>> > they now added stage inter-actibles. >> >>> > >> >>> > On Tue, Jun 10, 2014 at 1:24 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >>> > > MKX does look a bit injustice-ish...hopefully they didn't change >> >>> > > the >> >>> > > button >> >>> > > layout too :/ >> >>> > > >> >>> > > Yes on the bug lady! my cup of tea :) >> >>> > > >> >>> > > >> >>> > > On Tue, Jun 10, 2014 at 1:18 PM, Manase Zote <bmlzote@xxxxxxxxx> >> >>> > > wrote: >> >>> > >> >> >>> > >> I'm Stil not a fan of those prices, I mean the Americans and >> >>> > >> Japanese >> >>> > >> are paying ±R4000 for a machine(stand alone) and we a third world >> >>> > >> country are charged 50% more... >> >>> > >> We are still better off than Brazil tho but those guys will >> >>> > >> surely >> >>> > >> import their machines from elsewhere. >> >>> > >> >> >>> > >> On Tue, Jun 10, 2014 at 1:10 PM, Wynand-Ben >> >>> > >> <paashaasggx@xxxxxxxxxxx> >> >>> > >> wrote: >> >>> > >> > Atleast with Xbone releasing it will give the business end >> >>> > >> > folks >> >>> > >> > incentive >> >>> > >> > to lower the PS4 price a bit. >> >>> > >> > >> >>> > >> > They will be going for the same Dollar/Euro value so cant be >> >>> > >> > having the >> >>> > >> > Xbone going for 6300 and PS4 for 6700. >> >>> > >> > >> >>> > >> > Will probably be some nice competitive pricing and bundling >> >>> > >> > near >> >>> > >> > the end >> >>> > >> > of >> >>> > >> > the year. >> >>> > >> > >> >>> > >> > >> >>> > >> > R1700 extra for the kinect is a but much tho... >> >>> > >> > >> >>> > >> >> Date: Tue, 10 Jun 2014 13:05:36 +0200 >> >>> > >> > >> >>> > >> >> Subject: Re: USF4 changes! >> >>> > >> >> From: bmlzote@xxxxxxxxx >> >>> > >> >> To: cpt-fgc@xxxxxxxxxxxxx >> >>> > >> >> >> >>> > >> >> S.A. is rich bra, they don't care about the Xbone's price :D >> >>> > >> >> >> >>> > >> >> On Tue, Jun 10, 2014 at 1:00 PM, Ashraf Barendse >> >>> > >> >> <ashraf.barendse@xxxxxxxxx> wrote: >> >>> > >> >> > Holy Shitballs Batman, Xbone with Kinect is 8 grand. >> >>> > >> >> > >> >>> > >> >> > >> >>> > >> >> > >> >>> > >> >> > >> >>> > >> >> > On Tue, Jun 10, 2014 at 12:56 PM, Manase Zote >> >>> > >> >> > <bmlzote@xxxxxxxxx> >> >>> > >> >> > wrote: >> >>> > >> >> >> >> >>> > >> >> >> Xbone = Xbox one >> >>> > >> >> >> >> >>> > >> >> >> On Tue, Jun 10, 2014 at 12:42 PM, >> >>> > >> >> >> <greattekkenmaster@xxxxxxxxx> >> >>> > >> >> >> wrote: >> >>> > >> >> >> > Dead rising has always been for PC and Xbox,, also what >> >>> > >> >> >> > is >> >>> > >> >> >> > XBone??? >> >>> > >> >> >> > Sent via my BlackBerry from Vodacom - let your email find >> >>> > >> >> >> > you! >> >>> > >> >> >> > ________________________________ >> >>> > >> >> >> > From: Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> >>> > >> >> >> > Sender: cpt-fgc-bounce@xxxxxxxxxxxxx >> >>> > >> >> >> > Date: Tue, 10 Jun 2014 10:46:02 +0000 >> >>> > >> >> >> > To: cpt-fgc@xxxxxxxxxxxxx<cpt-fgc@xxxxxxxxxxxxx> >> >>> > >> >> >> > ReplyTo: cpt-fgc@xxxxxxxxxxxxx >> >>> > >> >> >> > Subject: RE: USF4 changes! >> >>> > >> >> >> > >> >>> > >> >> >> > Aint PC getting Dead Rising 3 soon? >> >>> > >> >> >> > >> >>> > >> >> >> > DLC may follow aswell >> >>> > >> >> >> > >> >>> > >> >> >> > ________________________________ >> >>> > >> >> >> > From: ashraf.barendse@xxxxxxxxx >> >>> > >> >> >> > Date: Tue, 10 Jun 2014 12:42:46 +0200 >> >>> > >> >> >> > Subject: Re: USF4 changes! >> >>> > >> >> >> > To: cpt-fgc@xxxxxxxxxxxxx >> >>> > >> >> >> > >> >>> > >> >> >> > New DLC for Dead Rising 3. It's called "Super Ultra Dead >> >>> > >> >> >> > Rising 3' >> >>> > >> >> >> > Arcade >> >>> > >> >> >> > Remix Hyper Edition EX + α" >> >>> > >> >> >> > Dammit why is it Xbone only. >> >>> > >> >> >> > >> >>> > >> >> >> > https://www.youtube.com/watch?v=mxVGTDcfR3s >> >>> > >> >> >> > >> >>> > >> >> >> > >> >>> > >> >> >> > On Tue, Jun 10, 2014 at 12:29 PM, Manase Zote >> >>> > >> >> >> > <bmlzote@xxxxxxxxx> >> >>> > >> >> >> > wrote: >> >>> > >> >> >> > >> >>> > >> >> >> > Kool :) >> >>> > >> >> >> > >> >>> > >> >> >> > On Tue, Jun 10, 2014 at 12:24 PM, Wynand-Ben >> >>> > >> >> >> > <paashaasggx@xxxxxxxxxxx> >> >>> > >> >> >> > wrote: >> >>> > >> >> >> >> I guess so... more like a mini-game :P >> >>> > >> >> >> >> >> >>> > >> >> >> >> You do get extra "something" if you got the normal game >> >>> > >> >> >> >> they >> >>> > >> >> >> >> claim. >> >>> > >> >> >> >> >> >>> > >> >> >> >>> Date: Tue, 10 Jun 2014 12:20:37 +0200 >> >>> > >> >> >> >> >> >>> > >> >> >> >>> Subject: Re: USF4 changes! >> >>> > >> >> >> >>> From: bmlzote@xxxxxxxxx >> >>> > >> >> >> >>> To: cpt-fgc@xxxxxxxxxxxxx >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> So it's not DLC then... >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> On Tue, Jun 10, 2014 at 11:49 AM, Nicholas >> >>> > >> >> >> >>> Robertson-Muir >> >>> > >> >> >> >>> <nicmuir@xxxxxxxxx> wrote: >> >>> > >> >> >> >>> > Yay... Infamous. >> >>> > >> >> >> >>> > Happy it's a stand-alone too. >> >>> > >> >> >> >>> > No need for a whirring disc. >> >>> > >> >> >> >>> > >> >>> > >> >> >> >>> > >> >>> > >> >> >> >>> > On Tue, Jun 10, 2014 at 11:32 AM, Nicholas >> >>> > >> >> >> >>> > Robertson-Muir >> >>> > >> >> >> >>> > <nicmuir@xxxxxxxxx> wrote: >> >>> > >> >> >> >>> >> >> >>> > >> >> >> >>> >> Most exciting announcement. >> >>> > >> >> >> >>> >> Infamous Second Son DLC. >> >>> > >> >> >> >>> > >> >>> > >> >> >> >>> > >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> ========================================================================= >> >>> > >> >> >> >>> You are subscribed to the Cape Town Fighting Game >> >>> > >> >> >> >>> Community >> >>> > >> >> >> >>> mailing >> >>> > >> >> >> >>> list. >> >>> > >> >> >> >>> >> >>> > >> >> >> >>> //www.freelists.org/list/cpt-fgc >> >>> > >> >> >> > >> >>> > >> >> >> > >> >>> > >> >> >> > >> >>> > >> >> >> > >> >>> > >> >> >> > >> >>> > >> >> >> > ========================================================================= >> >>> > >> >> >> > You are subscribed to the Cape Town Fighting Game >> >>> > >> >> >> > Community >> >>> > >> >> >> > mailing >> >>> > >> >> >> > list. >> >>> > >> >> >> > >> >>> > >> >> >> > //www.freelists.org/list/cpt-fgc >> >>> > >> >> >> > >> >>> > >> >> >> > >> >>> > >> >> >> You are subscribed to the Cape Town Fighting Game Community >> >>> > >> >> >> mailing >> >>> > >> >> >> list. >> >>> > >> >> >> >> >>> > >> >> >> //www.freelists.org/list/cpt-fgc >> >>> > >> >> > >> >>> > >> >> > >> >>> > >> >> ========================You are subscribed to the Cape Town >> >>> > >> >> Fighting >> >>> > >> >> Game >> >>> > >> >> Community mailing list. >> >>> > >> >> >> >>> > >> >> //www.freelists.org/list/cpt-fgc >> >>> > >> You are subscribed to the Cape Town Fighting Game Community >> >>> > >> mailing >> >>> > >> list. >> >>> > >> >> >>> > >> //www.freelists.org/list/cpt-fgc >> >>> > > >> >>> > > >> >>> > ========================You are subscribed to the Cape Town Fighting >> >>> > Game Community mailing list. >> >>> > >> >>> > //www.freelists.org/list/cpt-fgc >> >>> >> >>> >> >>> >> >>> ________________________________ >> >>> The information in this e-mail is confidential and may be legally >> >>> privileged. 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