On Feb 1, 2008 5:29 AM, Graeme Gill wrote: > Dave Wagner wrote: > > > > However, in the resulting profiles the shadow area is pushed toward > > black. The first viewable black level is around 21 (RGB). This is > > not at all like the results on my CRT at home. > > > > So, what am I doing wrong? Or, is it correct for it to flatten out the > > shadows? > > You need to investigate what your system is doing with the profile, > and what you expect of it. Assuming for the moment that the vcgt tag > calibration is being loaded into your system somehow (using > dispwin etc), then if (for instance) your CMM (Whatever Gimp > is using in this case, lcms ?) is taking a grey wedge defined in RGB, > interpreting that in some idealized color space (such as sRGB), and > then doing a relative colorimetric translation of those colors > into your LCD display colorspace, then yes, the shadows will > drop out because the LCD display can't display an ideal 0 black > that sRGB colorspace is. > It won't display anything until the sRGB L* value reaches about 7. > > If you want some other sort of behaviour (ie. that the black > level of the idealized input space be smoothly gamut mapped), > then this has to be arranged and asked for somehow, if Gimp > doesn't do this by default. > > One approach might be to use some sort of CMM link time > grey axis gamut mapping, such as "black point compensation". > (does lcms and Gimp provide this as an option for the > screen rendering ?) > > Another might be to setup the display profile to gamut map > from sRGB using the ICC CLUT gamut mapping mechanism. > (Note that shaper/matrix profiles don't support this > type of gamut mapping, they only support colorimetric > rendering natively). If your source colorspace was > sRGB, then you'd have to specify this as the source > colorspace when making the profile (Argyll profile -S option), > and then select perceptual rendering in your CMM (assuming Gimp > has such control over it's display color rendering). > > [Yes this is all a bit ugly, but that's how the ICC > stuff works.] > I finally resolved my problem. I was using the sRGB profile from http://www.color.org/srgbprofiles.xalter with BPC for my working profile in Gimp. When I used the sRGB profile without BPC, the shadow detail returned. So, here's a final clarification question: Which combination is "correct," assuming that gimp is not doing BPC... 1) Use sRGB_no_BCP as a source profile to argyll's profile utility AND sRGB_no_BCP as the RGB working space? 2) Use sRGB_with_BPC for profile generation, sRGB_no_BCP for working space? 3) Use sRGB_no_BCP for profile generation, sRGB_with_BPC for the working space? Thanks again for all of your help! -Dave