[vipaudioaccess] Re: sonar versus samplitude, and a null test

  • From: Chris Smart <csmart8@xxxxxxxxx>
  • To: vipaudioaccess@xxxxxxxxxxxxx
  • Date: Thu, 09 Feb 2017 12:05:12 -0500

Ok, here's what I think we should do, if we want to settle this definitively, amongst ourselves.

First, there are too many variables here, including whichever mp3 decoders are being used! If we're trying to compare audio engines, we need to eliminate as many other possible differences between the DAW's as possible, including what happens when both DAW's import the test audio, store it, rinterpolate and render it on export.

1. Find a multitrack session of some kind, in WAV format. Make sure everything is at the same bit depth and sampling rate. A high track count is useful, since some people are claiming the perceived difference in output increases proportionally to the number of tracks being summed.

2. Check settings for both DAW's to keep as many things the same as possible, things like import bit depth and sampling rate, internal resolution, how temporary files are stored etc. For instance, if the files are all 44.1K if one DAW is set to import and play back everything at 48K and the other at 44.1K, one DAW is going to resample everything on import, where the other is not. We want to eliminate as many such differences as we can!

3. Import the files into both DAW's.

4. Now, to test the math, adjust each by the same amount, let's say turning the individual track volumes down by 0.5 dB, just for the sake of this example. If you turn down each track individually in one DAW, do the exact same in the other. A small volume adjustment to tracks results in hundreds, if not thousands, of calculations under the hood of both DAW's as those tracks are adjusted and recombined. Adding plugins only adds in more confusion, so don't mess with panning, EQ, compression, etc. Keep it simple!

5. Render the results from each DAW to a WAV file, keeping bit depth and sampling rate the same. Not using dither is a good idea, since we don't know if both DAW's are using the same dithering algorithms. Also, make sure you're not rendering in real time in one program but bouncing faster than real time in the other.


Now, the part people don't like. Forget the null test. We're talking about some people saying they can hear a clear difference between the output of two DAW's, so let's compare that.

With all due respect to Phil and others who think they can hear a difference. Unless we're comparing playback results of the same material from both DAW's, in a long, randomized double-blind trial consisting of a statistically relevant number of forced choice ABX comparisons, we are all subject to biases, including the placebo effect, novelty effect, volume bias, and who knows what else. If you know, the instant you hit play, which DAW output you are listening to, your answers simply cannot be trusted, and neither can mine, nor any supposed expert opinion. For more info on propper testing procedures, look at:
https://en.wikipedia.org/wiki/ABX_test

Look at the section under the heading "software tests". One of those should be easy enough to implement, either on your own machine, or on the Web for group participation.

IMPORTANT!: If the X sample is just the multitrack playing back with nothing at all done to it, make sure it has been turned down sufficiently to match the perceived loudness of the A and B test samples, otherwise volume bias, louder must be better, invalidates the results!

If you find yourself reluctant to set up and take randomized tests, ask yourself why that is. What are you worried about discovering?

I think I prefer the output from Samplitude as well. But I could be thinking that for any number of reasons, such as the following:

* I've grown dissatisfied with operational aspects of Sonar and CakeTalking over the years, I feel a little sore about Dancing Dots not supporting newer versions of Sonar, and so, anything else is going to seem better,, and I really want it to be better.

* Samplitude is newer so hey, tnewer is better, right?

* Samplitude has been around for a long time, so old is better, right?

* I'm in a little niche group of cool people who all chose this tool, and we all want to be confident we chose wisely, so we want to think it sounds better than some other thing.

* I read somewhere that Samplitude is very accurate and I trust the experts, trusted friends who quote those experts, some post in a forum, Youtube video, magazine review etc.

* I paid good money for Samplitude, instead of going with a popular cheaper DAW, so I really want it to be amazing.

* I've spent lots of time learning to use this, so I hope it's great.

* Putting myself in Steve's shoes for a second: I've devoted a scary amount of my life in the past couple of years to making this accessible, so I really really want it to be great.

There are probably many more reasons that could be added to the list, all of which add up to "gee, I really want this to sound better than X," whatever better means to you.

Until someone sets up a valid test and we all take it a sufficient number of times, it doesn't matter who thinks what sounds superior to what. It doesn't matter if I, Phil, JP and others all agree enthusiastically that Samplitude sounds better, and we do. We could all be fooling ourselves. Several mastering engineers whom I respect greatly, swear by Sequoia, which apparently uses the same audio engine as Samplitude. That influenced my purchasing decision, but really, unless they've done sufficient testing between various competing products, those opinions are worth no more than the opinion of your untrained nextdoor neighbor.

I look forward to taking the ABX test a whole bunch of times and seeing if the results validate or invalidate my opinion.

Chris

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