Byron Q. Desnoyers Winmill wrote:
On Thu, Jun 30, 2005 at 10:41:23PM -0400, Michaël Juneau wrote:
so if person A makes a game that can run on a popular, easily emulated platform, it will get judged much more often. Person B, who makes a much better software on an obscure platform could lose simply because of the difficulty to run his stuff?
Unfortunately, that will probably be the case and I haven't quite figured out how to resolve it. Of consolation to those who are using less popular, older platforms, the multiplier may make up for it. Only time will tell. Of course, it won't help someone using something obscure and modern.
Anyhow, this is only the second year the challenge has been run
and it was the first time I wrote the rules, so there are bound to
be a few wrinkles uncovered to solve next year.