No problem. Send me a link once it's done. I'd love to take a look at a web based solution. Alan Schlieper Senior Support Engineer ---------------------------------------------------------------------------------- USA p. (310) 602 4030 BQE Software Inc. Australia p. 0011 1 310 602 4010 2601 Airport Drive, Suite 380 UK p. 00 1 310 602 4010 Torrance, CA 90505 e. alan@xxxxxxx<mailto:alan@xxxxxxx> w. www.bqe.com<http://www.bqe.com/> ---------------------------------------------------------------------------------- Forgive me while I satisfy our attorney with this confidentiality statement: This e-mail and any hyperlinks or attachments are intended only for the designated email recipient(s). If you are not the named recipient, please notify us immediately by return email. Please do not disclose, forward, copy or blind copy the contents of this email to anyone without written permission from BQE Software, Inc. From: Eric Zollman [mailto:ericzollman@xxxxxxxxx] Sent: Tuesday, August 13, 2013 3:42 PM To: Alan Schlieper Cc: projectaon@xxxxxxxxxxxxx Subject: Re: [projectaon] Automated Character Sheet for Freeway Warrior series well mine wil be web based. I just wanted ti have a look at how you implemented things... Thanks man.. On Mon, Aug 12, 2013 at 3:55 PM, Alan Schlieper <alan@xxxxxxxxxxxxx<mailto:alan@xxxxxxxxxxxxx>> wrote: Eric, Feel free to use it in any way you wish. Just know that if you actually move anything to different cells it will break the macros, than run most of the buttons. Regards Alan Schlieper Senior Support Engineer ---------------------------------------------------------------------------------- USA p. (310) 602 4030<tel:%28310%29%20602%204030> BQE Software Inc. Australia p. 0011 1 310 602 4010<tel:1%20310%20602%204010> 2601 Airport Drive, Suite 380 UK p. 00 1 310 602 4010<tel:1%20310%20602%204010> Torrance, CA 90505 e. alan@xxxxxxx<mailto:alan@xxxxxxx> w. www.bqe.com<http://www.bqe.com> ---------------------------------------------------------------------------------- Forgive me while I satisfy our attorney with this confidentiality statement: This e-mail and any hyperlinks or attachments are intended only for the designated email recipient(s). If you are not the named recipient, please notify us immediately by return email. Please do not disclose, forward, copy or blind copy the contents of this email to anyone without written permission from BQE Software, Inc. -----Original Message----- From: Eric Zollman [mailto:ericzollman@xxxxxxxxx<mailto:ericzollman@xxxxxxxxx>] Sent: Wednesday, August 07, 2013 12:50 AM To: Alan Schlieper; projectaon@xxxxxxxxxxxxx<mailto:projectaon@xxxxxxxxxxxxx> Subject: Re: [projectaon] Automated Character Sheet for Freeway Warrior series Alan, I am going to take a look at how you have formatted the layout of your chart and maybe use it for ideas on how to do the same with my JavaScript version. If you don't mind... I have had the intention of modifying my Lone Wolf scripts to work with the Grey Star and Freeway Warrior books ever since I started working on the LW versions but never have gotten around to it. I haven't had a look at your file yet but i'm going to put aside some time to do so the weekend, when I plan to start working on my modifications. If everything goes well that is. ;-) -Eric Zollman P.S. I also noticed the un-random distribution of numbers in the RNT but decided to use a basic random number in my JavaScript code. I always felt like the RNT was printed as a kind of fall back for readers who didn't have a D10 anyway. Do you think that the RNT gives the player an advantage over a basic random num? On 7/22/2013 11:43 AM, pamail.cgi@xxxxxxxxxxxxxx<mailto:pamail.cgi@xxxxxxxxxxxxxx> wrote: > The following was sent from the Project Aon contact form > From: Alan Schlieper alan@xxxxxxx<mailto:alan@xxxxxxx> > Date: 15:43:36 on Monday, July 22, 2013 > Subject: Automated Character Sheet for Freeway Warrior series > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > I have created a very spiffy, nearly fully automated Action Sheet in Excel > for the Freeway Warrior series. > Automatically handles combat rounds for you. > Has buttons to increment and decrement counts of medi-kits, meals, and your > endurance points. > A button to automatically generate a random number should you need one. > Also buttons to increment and decrement a simple graphic showing how much > water is in your canteen. > Also has an optional control to ignore stealth losses due to carrying too > many items or weapons, because let's face it, some people DO cheat. > > It requires Excel 2007 or better. > > I'm happy to share it with the community. Is this something that you would be > interested in? If so, how can I get it to you? > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > NOTE: Please remember to "Reply to All" recipients. Thank you. > > ~~~~~~ > Manage your subscription at //www.freelists.org/list/projectaon > >