[project1dev] Re: non mana resource systems

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 9 Oct 2009 08:55:09 -0700

I agree with Eric.

It's basically a mana system with a potentially interesting way to cause
regen.

On Fri, Oct 9, 2009 at 6:23 AM, eric drewes <figarus@xxxxxxxxx> wrote:

> *it's just renamed, rather
>
>
> On Fri, Oct 9, 2009 at 9:22 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> it sounds like they have mana it just renamed... but we're not gonna have
>> mana really at all i don't think, personally i hate it :P
>>
>>
>> On Fri, Oct 9, 2009 at 8:18 AM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>
>>> I was randomly reading stuff on Diablo 3 and I came across something
>>> neat, I am curious of what you guys think (esp Alan/Eric/Kent)
>>>
>>> There isn't really gonna be mana in d3, but each class will have
>>> something of their own to use for skills, like the barb has "fury"
>>> which increases as you fight, and the wizard has something mana-like
>>> but you have to use it quickly to get the most damage.
>>>
>>> it's from this link:
>>>
>>>
>>> http://www.diii.net/blog/comments/jay-wilson-exclusive-non-mana-resource-systems/
>>>
>>>
>>
>

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