[project1dev] Re: non mana resource systems

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 9 Oct 2009 09:06:21 -0700

yeah sounds like what they did with WOW too

rogues dont have mana - they have energy

On Fri, Oct 9, 2009 at 8:55 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I agree with Eric.
>
> It's basically a mana system with a potentially interesting way to cause
> regen.
>
>
> On Fri, Oct 9, 2009 at 6:23 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> *it's just renamed, rather
>>
>>
>> On Fri, Oct 9, 2009 at 9:22 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> it sounds like they have mana it just renamed... but we're not gonna have
>>> mana really at all i don't think, personally i hate it :P
>>>
>>>
>>> On Fri, Oct 9, 2009 at 8:18 AM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>>
>>>> I was randomly reading stuff on Diablo 3 and I came across something
>>>> neat, I am curious of what you guys think (esp Alan/Eric/Kent)
>>>>
>>>> There isn't really gonna be mana in d3, but each class will have
>>>> something of their own to use for skills, like the barb has "fury"
>>>> which increases as you fight, and the wizard has something mana-like
>>>> but you have to use it quickly to get the most damage.
>>>>
>>>> it's from this link:
>>>>
>>>>
>>>> http://www.diii.net/blog/comments/jay-wilson-exclusive-non-mana-resource-systems/
>>>>
>>>>
>>>
>>
>

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