[project1dev] Re: keyboard controls

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 10 Jun 2009 08:44:03 -0700

I don't think the mouse is going to be used much during regular game play.
Right now the only thing it's used for is zooming in and out but hopefully
our camera will be locked whenever we find the right distance (which could
also be different from map to map)


On Wed, Jun 10, 2009 at 8:09 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Are you using the mouse too? If so Enter is kinda inconvenient. You have to
> move either hand away from their starting position (left hands leaves wasd
> and right hand leaves mouse) I would suggest something more like left shift
> of left control for easier access. If the mouse is not being used at all
> then it doesn't really matter because the right hand can be next to Enter at
> all times.
>
>
> On Wed, Jun 10, 2009 at 4:18 AM, <figarus@xxxxxxxxx> wrote:
>
>> Works for me
>>
>> Sent via BlackBerry from T-Mobile
>>
>> ------------------------------
>> *From*: Alan Wolfe
>> *Date*: Tue, 9 Jun 2009 23:12:52 -0700
>> *To*: <project1dev@xxxxxxxxxxxxx>
>> *Subject*: [project1dev] keyboard controls
>> so i was thinking that since space bar is jump, maybe we should use enter
>> key to progress through text and menus as well as be our "Activate" button
>> like when you walk up to someone and want to talk to them, or walk up to
>> something and want to interact with it.
>>
>> what you guys think?
>>
>
>

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