and I agree, custom Key-Mapping is my best friend, Mr. Alan. On Wed, Jun 10, 2009 at 1:57 PM, Matthew Freeland <mattthefiend@xxxxxxxxx>wrote: > Very very true.. Left for dead uses E for activation on just about > everything... I've also seen F be used but most FPS use F as flashlight. I > like it! > > > On Wed, Jun 10, 2009 at 1:43 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> HL1 used the E key >> >> it took me a long while to find the "use" button in that game grr... :P >> >> which is why i was thinking enter would be nice, its a lil more intuitive >> that it would be the "use" button. >> >> but shrug, we can have user defineable key controls, and can change it >> later too >> On Wed, Jun 10, 2009 at 1:37 PM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> or just the E key could be used... i have seen that for a lot of games >>> (though none specifically come to mind right now) >>> >>> >>> On Wed, Jun 10, 2009 at 4:34 PM, Matthew Freeland < >>> mattthefiend@xxxxxxxxx> wrote: >>> >>>> Yar. In fact since we want to port to XBLA we need to make it easily >>>> ported to use on a 360 controller so I think we should for the most part >>>> just have a mouse secondary by default... being able to browse through >>>> menus >>>> with it is helpful, but, like kent said if it's an unnatural setup it will >>>> be frustrating and if you use the mouse in your right hand pressing enter >>>> is >>>> gonna be a pain in the butt. Since predominately I gravitate straight >>>> towards the WASD keys for movement and the spacebar is occupied we could >>>> theoretically try using the Tab key, but I'm not sure about it. >>>> >>>> On Wed, Jun 10, 2009 at 8:51 AM, eric drewes <figarus@xxxxxxxxx> wrote: >>>> >>>>> i am 100% in agreement w/ you kent... we'll make sure whatever we do is >>>>> intuitive >>>>> >>>>> >>>>> On Wed, Jun 10, 2009 at 11:50 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>>> >>>>>> If that's the case I have no gripes. I just dislike when game >>>>>> developers don't consider the actual control scheme and how players hands >>>>>> sit on their controllers. Games should feel natural to play or should be >>>>>> easy to learn >>>>>> >>>>>> >>>>>> On Wed, Jun 10, 2009 at 8:48 AM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>>> >>>>>>> yeah i was thinking mouse would only really be used for menu >>>>>>> navigation, etc. right? and basically plan on the controller/keyboard >>>>>>> being >>>>>>> the main tool >>>>>>> >>>>>>> >>>>>>> On Wed, Jun 10, 2009 at 11:44 AM, Alan Wolfe >>>>>>> <alan.wolfe@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> I don't think the mouse is going to be used much during regular game >>>>>>>> play. Right now the only thing it's used for is zooming in and out but >>>>>>>> hopefully our camera will be locked whenever we find the right distance >>>>>>>> (which could also be different from map to map) >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> On Wed, Jun 10, 2009 at 8:09 AM, Kent Petersen >>>>>>>> <kentkmp@xxxxxxxxx>wrote: >>>>>>>> >>>>>>>>> Are you using the mouse too? If so Enter is kinda inconvenient. You >>>>>>>>> have to move either hand away from their starting position (left hands >>>>>>>>> leaves wasd and right hand leaves mouse) I would suggest something >>>>>>>>> more like >>>>>>>>> left shift of left control for easier access. If the mouse is not >>>>>>>>> being used >>>>>>>>> at all then it doesn't really matter because the right hand can be >>>>>>>>> next to >>>>>>>>> Enter at all times. >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jun 10, 2009 at 4:18 AM, <figarus@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>>> Works for me >>>>>>>>>> >>>>>>>>>> Sent via BlackBerry from T-Mobile >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> *From*: Alan Wolfe >>>>>>>>>> *Date*: Tue, 9 Jun 2009 23:12:52 -0700 >>>>>>>>>> *To*: <project1dev@xxxxxxxxxxxxx> >>>>>>>>>> *Subject*: [project1dev] keyboard controls >>>>>>>>>> so i was thinking that since space bar is jump, maybe we should >>>>>>>>>> use enter key to progress through text and menus as well as be our >>>>>>>>>> "Activate" button like when you walk up to someone and want to talk >>>>>>>>>> to them, >>>>>>>>>> or walk up to something and want to interact with it. >>>>>>>>>> >>>>>>>>>> what you guys think? >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >