User:atrix256 Message: Next step towards A* path finding. It now calculates and makes a list of pathing nodes from the nav mesh that you can see with "DrawNavMeshNodes". Also now it doesn't send key strokes to the game when the console is open (made it annoying that your character would move around while you were typing in the console) first version of the path finding should be coming pretty soon now (: PS anyone else workin on anything right now? It's been a lil while since we've gotten any art. do you guys think we need more artists so it isnt such a big load of art to do per person? <Files Changed> U ActRaiser/ARRelease.exe U ActRaiser/Scripts/GameOverworld/Town.lua U Code/ARRelease.exe U Code/AR_AnimModels.cpp U Code/AR_AnimModels.h U Code/AR_Camera.cpp U Code/AR_Camera.h U Code/AR_EditorUI.cpp U Code/NavMesh.cpp U Code/NavMesh.h U Code/PathingMgr.cpp U Code/UI_Game.cpp ============================== Project 1 Dev mailing list to unsubscribe, please send an email request to demofox@xxxxxxxxxxx Project 1 website: http://project1.demofox.org Project 1 SVN repository: http://pyotek.com/project1