[project1dev] Re: Project1 - SVN Update 830

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 9 Jul 2010 07:56:00 -0700

yeah, just curious

On Thu, Jul 8, 2010 at 9:44 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> the stuff im making is only really for moving a model from one place to
> another on the navmesh unfortunately ):
>
> i could code something but i really think the best way is what we were
> talkin about before
>
> 1) get a list of all tiles that could be built (ie the ones next to other
> built tiles)
> 2) figure out which one is closest to the flag
> 3) build there
>
> if you keep doin that every time it's time to build a tile, it will build
> towards the flag.  If it runs into something on it's way to building towards
> there, it will try another route.
>
> it isnt perfect but i think it will be fine in practice.  If it does the
> wrong thing, the player can always help it out too by moving the flag to
> make it build around things etc.
>
>
> On Thu, Jul 8, 2010 at 9:40 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Could this function be used for road pathing to a marker as well?
>>
>> I'm working on road pathing still. I put in a little time everyday but I
>> haven't made something that consistently works yet.
>>
>>
>> On Thu, Jul 8, 2010 at 9:13 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx
>> > wrote:
>>
>>> User:atrix256
>>>
>>> Message: Next step towards A* path finding.  It now calculates and makes
>>> a list of pathing nodes from the nav mesh that you can see with
>>> "DrawNavMeshNodes".
>>>
>>> Also now it doesn't send key strokes to the game when the console is open
>>> (made it annoying that your character would move around while you were
>>> typing in the console)
>>>
>>> first version of the path finding should be coming pretty soon now (:
>>>
>>> PS anyone else workin on anything right now?  It's been a lil while since
>>> we've gotten any art.  do you guys think we need more artists so it isnt
>>> such a big load of art to do per person?
>>>
>>> <Files Changed>
>>> U   ActRaiser/ARRelease.exe
>>> U   ActRaiser/Scripts/GameOverworld/Town.lua
>>> U   Code/ARRelease.exe
>>> U   Code/AR_AnimModels.cpp
>>> U   Code/AR_AnimModels.h
>>> U   Code/AR_Camera.cpp
>>> U   Code/AR_Camera.h
>>> U   Code/AR_EditorUI.cpp
>>> U   Code/NavMesh.cpp
>>> U   Code/NavMesh.h
>>> U   Code/PathingMgr.cpp
>>> U   Code/UI_Game.cpp
>>>
>>>
>>> ==============================
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>>> Project 1 website: http://project1.demofox.org
>>> Project 1 SVN repository: http://pyotek.com/project1
>>>
>>
>>
>

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