[project1dev] Re: Project1 - SVN Update 788

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 5 Jun 2010 16:12:41 -0700

Bah! I thought my code was wrong for the last hour =P

On Sat, Jun 5, 2010 at 4:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> ah yeah... known issue... i'll put it on the list to fix it
>
> On Sat, Jun 5, 2010 at 4:03 PM, Apache User 
> <dhapache@xxxxxxxxxxxxxxxxxxx>wrote:
>
>> User:korgath
>>
>> Message: -organic house spawn code framework in place
>>
>> PS: I commented out the part that makes it look organic because...
>>
>> NavMesh bug?
>> if you watch the houses spawn there is a part in the middle of the map
>> where the houses don't appear. In my code they should appear. There are no
>> errors. Their variables are accounted for but the houses simple don't
>> appear. Seems to be the middle of the map that does this. I think it's
>> related to the terrain
>>
>> <Files Changed>
>> U   ActRaiser/Scripts/GameOverworld/Town.lua
>>
>>
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>>
>
>

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