Bah! I thought my code was wrong for the last hour =P On Sat, Jun 5, 2010 at 4:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > ah yeah... known issue... i'll put it on the list to fix it > > On Sat, Jun 5, 2010 at 4:03 PM, Apache User > <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > >> User:korgath >> >> Message: -organic house spawn code framework in place >> >> PS: I commented out the part that makes it look organic because... >> >> NavMesh bug? >> if you watch the houses spawn there is a part in the middle of the map >> where the houses don't appear. In my code they should appear. There are no >> errors. Their variables are accounted for but the houses simple don't >> appear. Seems to be the middle of the map that does this. I think it's >> related to the terrain >> >> <Files Changed> >> U ActRaiser/Scripts/GameOverworld/Town.lua >> >> >> ============================== >> Project 1 Dev mailing list >> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >> Project 1 website: http://project1.demofox.org >> Project 1 SVN repository: http://pyotek.com/project1 >> > >