[project1dev] Re: Project1 - SVN Update 754

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 21 May 2010 07:54:13 -0700

Think I should put the health variable in the ui.lua or what then? It only
made sense to me to put it in the config.lua

On Thu, May 20, 2010 at 9:44 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> oh...  config.lua is a special case lua file, it doesnt have access to all
> the functions that the other scripts have
>
> the reason is, it runs that file before anything about the engine is set
> up.
>
>
> On Thu, May 20, 2010 at 9:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Bug? I don't think global variables are working. Check the config lua
>>
>>
>> On Thu, May 20, 2010 at 9:40 PM, Apache User <
>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>
>>> User:korgath
>>>
>>> Message: I thought I checked in these files but it looks like I didn't so
>>> I'm checking them in again. Sorry if I did once already
>>>
>>> --tried creating global variable for life but it doesnt seem to work
>>> --added life ui to main map (once again life value doesnt work)
>>> --updated bat hold to pop out bats at a different rate
>>> --fixed a type on bat
>>> --fixed a typo on trollhut
>>>
>>> <Files Changed>
>>> U   ActRaiser/Scripts/Enemies/OverWorld/Bat.lua
>>> U   ActRaiser/Scripts/Enemies/OverWorld/BatHole.lua
>>> U   ActRaiser/Scripts/Enemies/OverWorld/TrollHut.lua
>>> U   ActRaiser/Scripts/GameOverworld/UI.lua
>>> U   ActRaiser/Scripts/config.lua
>>>
>>>
>>> ==============================
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>>> Project 1 website: http://project1.demofox.org
>>> Project 1 SVN repository: http://pyotek.com/project1
>>>
>>
>>
>

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