FLIPPIN SUITE! On Sat, Mar 20, 2010 at 10:33 PM, eric <figarus@xxxxxxxxx> wrote: > :):):):) > Sent via BlackBerry from T-Mobile > > -----Original Message----- > From: dhapache@xxxxxxxxxxxxxxxxxxx (Apache User) > Date: Sat, 20 Mar 2010 19:31:56 > To: <project1dev@xxxxxxxxxxxxx> > Subject: [project1dev] Project1 - SVN Update 668 > > User:atrix256 > > Message: Incremental checkin for dynamic light re-implementation. > > This makes directional lights work again. > > I still need to make positional lights work again, and put an interface to > lighting into the editor. > > creating directional lighting from scripts has been changed (simplified). > Script help updated and all existing scripts updated. > > <Files Changed> > U ARRelease.exe > U AR_AnimModels.cpp > U AR_Editor.cpp > U AR_LightManager.cpp > U AR_LightManager.h > U AR_LuaFuncs.cpp > U Docs/Script Help/CreateLight_Directional.html > U Scripts/MainMenu/Lobby.lua > U Scripts/MainMenu/MainMenu.lua > U Scripts/Maps/TheVoid/FirstTemple/arrowhall_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/avarice_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/basement_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/beastroom_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/ceilingroom_entrance_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/comradery_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/elevator1_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/elevator2_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/elevatorroom1_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/elevatorroom2_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/entrance_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/firstfloor_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/hallway1_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/lastroom_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/maze_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/seduction_geometry.lua > U Scripts/Maps/TheVoid/FirstTemple/temple_entrance_geometry.lua > U Scripts/Maps/TheVoid/FortuneTellerTent/FortuneTellerTent.lua > U Scripts/Maps/TheVoid/FortuneTellerTent/FortuneTellerTent_geometry.lua > U Scripts/Maps/TheVoid/TheVoid/HackingPuzzle.lua > U Scripts/Maps/TheVoid/TheVoid/voidmap_geometry.lua > U Scripts/Maps/cavemap/cavemap_combat.lua > U Scripts/Personal/Alan/AnimTest_geometry.lua > U Scripts/Personal/Alan/LightCurvesLand.lua > U Scripts/Personal/Alan/NetworkTest_geometry.lua > U Scripts/Personal/Alan/ShaderLand_geometry.lua > U Scripts/Personal/Alan/alanmap.lua > U Scripts/Personal/Alan/lavamap.lua > U Scripts/Personal/Alan/spacemap.lua > U Scripts/Personal/ChrisR/fogpush_geometry.lua > U Scripts/Personal/Kent/crushtest.lua > U Scripts/Personal/Kent/gridtest.lua > U Scripts/Personal/Kent/gridtest_geometry.lua > U Scripts/Personal/Kent/kenttest.lua > U Scripts/Personal/Kent/net1.lua > U Scripts/Personal/Kent/npctest.lua > U Scripts/Personal/Kent/piratedice.lua > U Scripts/Personal/Kent/template.lua > D Scripts/temple_entrance.lua > D Scripts/temple_entrance_geometry.lua > U ShaderManager.cpp > U ShaderManager.h > U Shaders/default.fx > > > ============================== > Project 1 Dev mailing list > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx > Project 1 website: http://project1.demofox.org > Project 1 SVN repository: http://pyotek.com/project1 >