[project1dev] Re: Project1 - SVN Update 662

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 5 Mar 2010 07:53:39 -0800

Awesome. This weekend I'll try to get it scripted in and get a combat enemy
made for it.

Btw, are we going to upgrade combat for this?

On Thu, Mar 4, 2010 at 10:12 PM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:atrix256
>
> Message: Adding Katie's biobeast model to SVN.  Katie i also put it in game
> in the debug map (just click debug on the main menu to see it).
>
> Specular lighting currently isnt workin in the game so if it's missing the
> specular stuff don't worry!
>
> <Files Changed>
> A   Art/Models/Maps/TheVoid/FirstTemple/Biobeastie.ms3d
> A   Art/Models/Maps/TheVoid/FirstTemple/Biobeastie_UV.jpg
> U   Scripts/Personal/Alan/alanmap.lua
>
>
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