Awesome. This weekend I'll try to get it scripted in and get a combat enemy made for it. Btw, are we going to upgrade combat for this? On Thu, Mar 4, 2010 at 10:12 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:atrix256 > > Message: Adding Katie's biobeast model to SVN. Katie i also put it in game > in the debug map (just click debug on the main menu to see it). > > Specular lighting currently isnt workin in the game so if it's missing the > specular stuff don't worry! > > <Files Changed> > A Art/Models/Maps/TheVoid/FirstTemple/Biobeastie.ms3d > A Art/Models/Maps/TheVoid/FirstTemple/Biobeastie_UV.jpg > U Scripts/Personal/Alan/alanmap.lua > > > ============================== > Project 1 Dev mailing list > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx > Project 1 website: http://project1.demofox.org > Project 1 SVN repository: http://pyotek.com/project1 >