Dude that's awesome On Fri, Jan 1, 2010 at 11:19 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:atrix256 > > Message: Special request from Chris R: Tab file completion is in for the > console now. > > So before, it was really tedious to type out file names to load a map or to > place a new model in the editor. > > Now, you can start typing and press tab and it will complete the > filename/directory name for you if there is a match, or show you all of the > matches if there is more than one. > > Example to see what i mean (this is pretty helpful stuff) > > #1 - fire up the game and open the console > #2 - type "load sc" and then press tab it will become "load Scripts\" > #3 - press tab again and it will show you the contents of the scripts > directory. > #4 - type "per" and press tab to make it become "load Scripts\Personal\" > #5 - type "al" and press tab to make it become "load > Scripts\Personal\Alan\" > #6 - type "sp" and press tab to make it become "load > Scripts\Personal\Alan\Spacemap.lua" > #7 - press enter to load the map > > tab file completion works in the console with any command: load, place, > edit, new, save, etc. > > To get this working, i had to change some things about how the game works > with filenames so if you hit any new bugs when editing maps or anything let > me know! > > <Files Changed> > U ARRelease.exe > U AR_DebugConsole.cpp > U AR_DebugConsole.h > U AR_Editor.cpp > U AR_LuaFuncs.cpp > U AR_Map.cpp > U LowLevel.cpp > U LowLevel.h > > >